Rex Double Regen

By Lysus, in X-Wing Squad Lists

Norra Wexley (29)

Push the Limit (3)

Tail Gunner (2)

R2-D2 (4)

Vectored Thrusters (2)

Alliance Overhaul (0)


Miranda Doni (29)

Twin Laser Turret (6)

Extra Munitions (2)

Homing Missiles (5)


Captain Rex (14)


Total: 96




I've always wanted to run two regen ships together in a list without stripping them down to almost nothing. The question previous was always what to run to fill out the list without going quite as crazy as the Worlds runner-up list did on the upgrades. Rex makes a decent support ship, helping to make regen go farther and providing an incentive for the opponent to shoot at someone other than Norra or Miranda, hopefully acting kind of like a mini-Biggs.


Do you think this list will work? What should I fill the last four points with? Right now, I'm liking the idea of Sabine and Seismic Charges, but adding C-3PO to Miranda could also be a good idea.

I've been thinking about this, too. The rebel tie will be the key piece in this point range the rebels lacked so far. This is the loadout I'll try:

TIE Fighter: •Ahsoka Tano (24)

•Captured TIE (1)

Sabine's Masterpiece (1)

Veteran Instincts (1)

Recon Specialist (3)

Black Market Slicer Tools (1)

A nice support ship and ace hunter.

Rex might be worth it too, for disruption and as a pseudo-Biggs. It'll probably be best to keep him very light.

I agree, keeping Rex light is probably the way to go. C-3PO on Miranda will work well and make her a bit more durable. This will leave you with a 1 point bid which might come in handy against lists that use their full 100 points.

The other upgrade worth considering is Conner Nets as they can really mess with certain ships.