1) You have multiple dice with, say, ranged damage, and you want to resolve them. You don't have to resolve them all but do you have to state how many you are resolving from the beginning, or can you decide on the fly as you resolve them one by one? I'm not sure why you would want to do that but just curious.
2) Do you resolve all the specials at once too? So if I had 2 characters and 1 upgrade, all with their specials showing, I could resolve them all as one action, one by one again?
That's what the rules seem to state but it just seemed strange to me that different characters specials would all be activating in one action.
3) When a card like Gaffi Stick says:
http://swdestinydb.com/card/01025
Special: " Remove one of your dice showing melee damage to deal 3 damage to a character."
Does that mean a melee symbol even on a modifier die (e.g. +2), or only on the ones that do straight damage?
4) Similar to 3) but a "value" question. Cannon Fodder says:
http://swdestinydb.com/card/01068
" Deal one of your non-unique characters damage equal to the value of an opponent's die showing damage (melee or damage ). Then remove that die."
Again, is that only on dice that can do straight damage, or even a modifier die would work?
Edited by Hurdoc