So after another game today at my regional where a ship regenned waaay too many times, I once again really want to push for a nerf to regen.
It's been my least favorite aspect of the game for quite some time. Nothing worse than having a 2-4 point upgrade give tons of extra hit points over a game if you keep running away to get them back.
However I realize many people like regen so I don't know how likely it is to get nerfed. Some would say it's no different than some of the extreme damage mitigation other ships have. But for me at least when facing those types of ships if you do get damage in, it sticks. You know exactly how much damage you have to do to win. Against regen you have no clue. You could get lucky and kill them before they regen even once, or they might regen a ton of times.
I think a fair solution would be as follows:
Update in FAQ
You cannot regenerate more shields in a game than the original printed shield value on your ship.
That means most ships who use regen in this game could only do it a max of 3-4 times during the game. That's still more than I would like, but fair enough that I think most people could agree to. I also put "original" shield value so that you can't regen an extra shield for having a shield upgrade.
What do you think?