Niman Disciple Question

By necron2dot0, in Star Wars: Force and Destiny RPG

Greetings. I just joined the group, so this is my inaugural NOOB question. Apologies if it's been asked before, especially by other NOOBs.

I have a gaming group, and they want me to GM Star Wars. So, I bought the three core rule books and have been reading through them for the past month or so. Because the layout of the books is a tad confusing, I'm putting together a spreadsheet character generator.

So, I have a question concerning the Niman Disciple talent tree (page 70 of FoD), on the second row, for talents "Toughened" and "Parry." Backtracking a little (or would that be forward tracking?) on page 103, under "Acquiring Talents," third paragraph, third sentence it says, "Characters are eligible to select any talents in the topmost row, plus any talents that are connected via one of the aforementioned links to a talent the character has already acquired." Looking back to the Talent tree now, does this mean a character who wanted to access those instances of those talents would need to start at "Nobody's Fool" and meander the talent tree until they got to a connected node linked to those talents? I ask, because they do not look to me like terminal nodes to me. They look more like starting nodes.

Welcome Necron,

Looking back to the Talent tree now, does this mean a character who wanted to access those instances of those talents would need to start at "Nobody's Fool" and meander the talent tree until they got to a connected node linked to those talents?

Yes. You can take Parry (5), Reflect (5) or Grit (5) from the top level immediately as they have no connecting node. In order to navigate the rest of the tree e.g. Niman technique (10) or Parry (10), you would need to follow the links, purchasing talents along the way. If you wanted to get to Toughened (10), you would need to get Nobody's Fool, Niman technique, Sense Emotion, Reflect and then Toughened.

I hope that makes sense.

And rather than reinventing the wheel, you could always download Oggdude's Another Character Generator
which will help with character creation as well as hopefully helping you visualize your Talent tree questions.

Welcome Necron,

Yes. You can take Parry (5), Reflect (5) or Grit (5) from the top level immediately as they have no connecting node. In order to navigate the rest of the tree e.g. Niman technique (10) or Parry (10), you would need to follow the links, purchasing talents along the way. If you wanted to get to Toughened (10), you would need to get Nobody's Fool, Niman technique, Sense Emotion, Reflect and then Toughened.

I hope that makes sense.

OK, thanks. Well, that will make my job a little easier. I should note (at least for the core books, which is all we're using) it appears the Niman Disciple is the only specialization where this question would come up.

And rather than reinventing the wheel, you could always download Oggdude's Another Character Generator

which will help with character creation as well as hopefully helping you visualize your Talent tree questions.

Yes, I did look at that, but I thought it was only for Edge of Empire. For my group, we're planning to play characters and careers from all three books at once. It means I need to house-rule Obligation, Duty and Morality a bit, but I think we've come up with a workable compromise.

Edited by necron2dot0

Welcome Necron,

Yes. You can take Parry (5), Reflect (5) or Grit (5) from the top level immediately as they have no connecting node. In order to navigate the rest of the tree e.g. Niman technique (10) or Parry (10), you would need to follow the links, purchasing talents along the way. If you wanted to get to Toughened (10), you would need to get Nobody's Fool, Niman technique, Sense Emotion, Reflect and then Toughened.

I hope that makes sense.

OK, thanks. Well, that will make my job a little easier. I should note (at least for the core books, which is all we're using) it appears the Niman Disciple is the only specialization where this question would come up.

And rather than reinventing the wheel, you could always download Oggdude's Another Character Generator

which will help with character creation as well as hopefully helping you visualize your Talent tree questions.

Yes, I did look at that, but I thought it was only for Edge of Empire. For my group, we're planning to play characters and careers from all three books at once. It means I need to house-rule Obligation, Duty and Morality a bit, but I think we've come up with a workable compromise.

The Chargen has almost all the books from all 3 settings. The 1.7 build (which is the latest public release) has everything prior to savage spirits. the 1.8 Beta Build has savage spirits and Forged in Battle. Nothing on Endless Vigil yet as Oggie has been ironing out some bugs in the code.

Morality only shows up for characters with a force rating, so for example if you select consular as your career, then you will be able to select a morality. The gm grants tab has a check box that will let everyone select a morality if they want to

For my group, we're planning to play characters and careers from all three books at once. It means I need to house-rule Obligation, Duty and Morality a bit, but I think we've come up with a workable compromise.

Force and Destiny talks about mixed campaigns in the GM section. Generally though it's best to figure out what the focus of the game is going to be and use whichever of the three systems is most appropriate for it, especially when you're first learning the system. Is there a focus on the Rebellion (or a similar large-scale organization that the PCS work for)? Then go with Duty - it's the most intuitive of the three. Obligation works for a Firefly-esque campaign. Morality is a bit of a kludge even with an entirely Force sensitive group, and it can be set aside in favor of one of the other two systems even for Force sensitive characters.