Just thinking back on the meta of the game and how it's changed.
Core Set - Neb Bs are junk, Cr-90s are the only way to go for Rebels
Wave 1 - Neb Bs are awesome! Fighters suck! The only way to win is with Star Destroyers.
Wave 2 - Fighters are viable (especially rogue), but it's all about the activations. Cards that guarantee commands are pointless.
Wave 3-4 (initial) - Interdictors are broken. Those pointless command ensuring cards actually have a purpose.
Wave 3-4 (current) - Fighters are broken (no need to invest in rogue). The only lists worth flying are carriers, fighters, and Demo.
Did I miss any, or portray them incorrectly?
Here's to an amazing job of observing and responding to the meta, FFG!