Hotshot Copilot RAW

By mxlm, in X-Wing

So when you spend a focus you change all eye results to hit/evades. It does not matter if the focus is currently on the die or not. What I mean by that is this: you attack a ship with Hotcop, roll blank, hit, focus. Spend focus because Hotcop told you to so now you have hit, hit,blank. You decide to spend the TL and reroll the blank and get a focus. Since you already spent the focus that immediately becomes a hit. So basically once you spend the focus its like you have a mandatory glitterstim for the rest of that attack/defense.

Definitely untrue. That would make R4 Agromech way better than it is.

That may be the case but it does not say spend a focus to change all currently displayed focus results to hit/evades. It says all. This has really never come up because before there has never been a reason to spend the focus before rerolling.

there has been, and that card is R4 Agromech. Spend, convert focus, get a Target Lock, use the Target Lock to reroll, no joy if you reroll into eyeballs.

I guess it does need an FAQ then. Maybe no one realized that was part of R4 agromech or maybe I'm wrong and when you spend the focus its only the currently displayed results that count.

So when you spend a focus you change all eye results to hit/evades. It does not matter if the focus is currently on the die or not. What I mean by that is this: you attack a ship with Hotcop, roll blank, hit, focus. Spend focus because Hotcop told you to so now you have hit, hit,blank. You decide to spend the TL and reroll the blank and get a focus. Since you already spent the focus that immediately becomes a hit. So basically once you spend the focus its like you have a mandatory glitterstim for the rest of that attack/defense.

Definitely untrue. That would make R4 Agromech way better than it is.

That may be the case but it does not say spend a focus to change all currently displayed focus results to hit/evades. It says all. This has really never come up because before there has never been a reason to spend the focus before rerolling.

there has been, and that card is R4 Agromech. Spend, convert focus, get a Target Lock, use the Target Lock to reroll, no joy if you reroll into eyeballs.

I guess it does need an FAQ then. Maybe no one realized that was part of R4 agromech or maybe I'm wrong and when you spend the focus its only the currently displayed results that count.

Triple Scouts with R4 Agromechs was a meta-defining list for like 4 months. I'm thinking someone would have noticed if they worked that way. :)

So when you spend a focus you change all eye results to hit/evades. It does not matter if the focus is currently on the die or not. What I mean by that is this: you attack a ship with Hotcop, roll blank, hit, focus. Spend focus because Hotcop told you to so now you have hit, hit,blank. You decide to spend the TL and reroll the blank and get a focus. Since you already spent the focus that immediately becomes a hit. So basically once you spend the focus its like you have a mandatory glitterstim for the rest of that attack/defense.

Definitely untrue. That would make R4 Agromech way better than it is.

That may be the case but it does not say spend a focus to change all currently displayed focus results to hit/evades. It says all. This has really never come up because before there has never been a reason to spend the focus before rerolling.

there has been, and that card is R4 Agromech. Spend, convert focus, get a Target Lock, use the Target Lock to reroll, no joy if you reroll into eyeballs.

I guess it does need an FAQ then. Maybe no one realized that was part of R4 agromech or maybe I'm wrong and when you spend the focus its only the currently displayed results that count.

Triple Scouts with R4 Agromechs was a meta-defining list for like 4 months. I'm thinking someone would have noticed if they worked that way. :)

I really do not like the Hotshot Co-pilot crew. It seems simple at first glance but when combined with other effects it becomes confusing pretty fast.

Edited by MenaceNsobriety

The most straightforward answer seems to be you must spend it during the modify dice phase at some point. Otherwise it would say IMMEDIATELY spend Focus token.

Maybe I'm wrong but that's how I read it.

Guys, I have no doubt that as long as you spend the focus at some point when your ship is in the "modifying dice step", you satisfy the requirements of Hotshot Copilot. You can spend it in any order in conjunction with the other effects that occur during your ships modify dice step, but you definitely have to spend it at some point.

Edited by phild0

Guys, I have no doubt that as long as you spend the focus at some point when your ship is in the "modifying dice step", you satisfy the requirements of Hotshot Copilot. You can spend it in any order in conjunction with the other effects that occur during your ships modify dice step, but you definitely have to spend it at some point.

I don't think the token even needs to be spent during the modify dice steps. Kanan using his ability (when he is the Defender) should meet the requirement and that happens outside of the modify dice steps.

Or possibly even Deadeye.

Some of confusion exists around situations where you are blocked from modifying dice - such as Accuracy Corrector

AFAIC the "If Able" clause covers that unambiguously

Got a focus and have AC equipped?

The rules say I can choose to modify my dice in any order - if I use AC first I am then not able to spend a focus token to modify my dice without breaking the rules -therefore HSCP cannot force me to

Would it not have been simpler to have it say.

"After attacking remove one focus tokens from the defender

After defending remove one focus token from the attacker"

Would this not have the exact some end result but be allot less ambiguous?

So when you spend a focus you change all eye results to hit/evades. It does not matter if the focus is currently on the die or not. What I mean by that is this: you attack a ship with Hotcop, roll blank, hit, focus. Spend focus because Hotcop told you to so now you have hit, hit,blank. You decide to spend the TL and reroll the blank and get a focus. Since you already spent the focus that immediately becomes a hit. So basically once you spend the focus its like you have a mandatory glitterstim for the rest of that attack/defense.

Definitely untrue. That would make R4 Agromech way better than it is.

That may be the case but it does not say spend a focus to change all currently displayed focus results to hit/evades. It says all. This has really never come up because before there has never been a reason to spend the focus before rerolling.

there has been, and that card is R4 Agromech. Spend, convert focus, get a Target Lock, use the Target Lock to reroll, no joy if you reroll into eyeballs.

I guess it does need an FAQ then. Maybe no one realized that was part of R4 agromech or maybe I'm wrong and when you spend the focus its only the currently displayed results that count.

Triple Scouts with R4 Agromechs was a meta-defining list for like 4 months. I'm thinking someone would have noticed if they worked that way. :)

Well they were using the focus tokens for something other than their inherent effect so that would not have really helped them that much.

I really do not like the Hotshot Co-pilot crew. It seems simple at first glance but when combined with other effects it becomes confusing pretty fast.

R4 Agromech was nice on U-Boats even when it wasn't being used in conjunction with Deadeye. U-Boats were out of torpedoes (or didn't have a shot) they would take a focus action, spend the focus during the attack to get a target lock and then spend the target lock to reroll if they needed to.

The default focus token action doesn't instruct you to change your eyeballs into hits for the remainder of the step or until the thd end of the attack. It's something that you do once when spending the token.

Would it not have been simpler to have it say.

"After attacking remove one focus tokens from the defender

After defending remove one focus token from the attacker"

Would this not have the exact some end result but be allot less ambiguous?

Too powerful. With that wording a defender or attacker could spend a focus to modify their results and then have to dump another to satisfy HSCP.

Would it not have been simpler to have it say.

"After attacking remove one focus tokens from the defender

After defending remove one focus token from the attacker"

Would this not have the exact some end result but be allot less ambiguous?

Too powerful. With that wording a defender or attacker could spend a focus to modify their results and then have to dump another to satisfy HSCP.

True, but still a good framework.

"After attacking, if the defender did not spend a focus token, the defender must remove a focus token. After defending, if the attacker did not spend a focus token, the attacker must remove a focus token."

That might be more text that card-space allows, but it matches the intent.

Would it not have been simpler to have it say.

"After attacking remove one focus tokens from the defender

After defending remove one focus token from the attacker"

Would this not have the exact some end result but be allot less ambiguous?

Edited by WWHSD

Would it not have been simpler to have it say.

"After attacking remove one focus tokens from the defender

After defending remove one focus token from the attacker"

Would this not have the exact some end result but be allot less ambiguous?

Too powerful. With that wording a defender or attacker could spend a focus to modify their results and then have to dump another to satisfy HSCP.

True, but still a good framework.

"After attacking, if the defender did not spend a focus token, the defender must remove a focus token. After defending, if the attacker did not spend a focus token, the attacker must remove a focus token."

That might be more text that card-space allows, but it matches the intent.

That's much less ambigous wording but it does change how things work when Carnor Jax or Fanatical Devotion gets tossed into the mix.

The way I see it:

-On offense:

1. Ship with HSCP attacks, rolls dice, mods, etc.

2. Defender rolls defense dice.

3. Defender immediately spends focus, modifying eyeballs, even if there are zero.

4. Other modifications happen, if applicable (target lock, etc.)

-On defense:

1. Ship with HSCP is attacked, and the attacker rolls attack dice.

2. Attacker spends focus, even if there are no eyeballs.

3. Attacker modifies dice any other applicable way.

Edited by StriderZessei

The way I see it:

-On offense:

1. Ship with HSCP attacks, rolls dice, mods, etc.

2. Defender rolls defense dice.

3. Defender immediately spends focus, modifying eyeballs, even if there are zero.

4. Other modifications happen, if applicable (target lock, etc.)

-On defense:

1. Ship with HSCP is attacked, and the attacker rolls attack dice.

2. Attacker spends focus, even if there are no eyeballs.

3. Attacker modifies dice any other applicable way.

Order it appears to me (and how i will rule until faq)

On Offfense

HSCP attacks

Defender rolls dice

attacker modifies defense dice

defender modifies defense dice (Focus must be spent sometime by the end of this)

On defense

Ship attacks HSCP

Attacker rolls dice

Defender modifies dice

Attacker modifies dice (Focus must be spent sometime by the end of this)

Nowhere does it state "at first given opportunity"

The way I see it:

-On offense:

1. Ship with HSCP attacks, rolls dice, mods, etc.

2. Defender rolls defense dice.

3. Defender immediately spends focus, modifying eyeballs, even if there are zero.

4. Other modifications happen, if applicable (target lock, etc.)

-On defense:

1. Ship with HSCP is attacked, and the attacker rolls attack dice.

2. Attacker spends focus, even if there are no eyeballs.

3. Attacker modifies dice any other applicable way.

Order it appears to me (and how i will rule until faq)

On Offfense

HSCP attacks

Defender rolls dice

attacker modifies defense dice

defender modifies defense dice (Focus must be spent sometime by the end of this)

On defense

Ship attacks HSCP

Attacker rolls dice

Defender modifies dice

Attacker modifies dice (Focus must be spent sometime by the end of this)

Nowhere does it state "at first given opportunity"

I agree with CJKeys, if the intent was to happen at the beginning of dice mod step, then it would say so on the card.

Since it doesn't, it falls into the rule where a player that triggers multiple effects during the same timing window gets to choose the order.

The way I see it:

-On offense:

1. Ship with HSCP attacks, rolls dice, mods, etc.

2. Defender rolls defense dice.

3. Defender immediately spends focus, modifying eyeballs, even if there are zero.

4. Other modifications happen, if applicable (target lock, etc.)

-On defense:

1. Ship with HSCP is attacked, and the attacker rolls attack dice.

2. Attacker spends focus, even if there are no eyeballs.

3. Attacker modifies dice any other applicable way.

Order it appears to me (and how i will rule until faq)

On Offfense

HSCP attacks

Defender rolls dice

attacker modifies defense dice

defender modifies defense dice (Focus must be spent sometime by the end of this)

On defense

Ship attacks HSCP

Attacker rolls dice

Defender modifies dice

Attacker modifies dice (Focus must be spent sometime by the end of this)

Nowhere does it state "at first given opportunity"

I agree with CJKeys, if the intent was to happen at the beginning of dice mod step, then it would say so on the card.

Since it doesn't, it falls into the rule where a player that triggers multiple effects during the same timing window gets to choose the order.

HSCP would be nigh worthless if it worked like that.

That said, I'll be content waiting for the FFG official ruling, which I think we can all agree, needs to be released SOON.

The way I see it:

-On offense:

1. Ship with HSCP attacks, rolls dice, mods, etc.

2. Defender rolls defense dice.

3. Defender immediately spends focus, modifying eyeballs, even if there are zero.

4. Other modifications happen, if applicable (target lock, etc.)

-On defense:

1. Ship with HSCP is attacked, and the attacker rolls attack dice.

2. Attacker spends focus, even if there are no eyeballs.

3. Attacker modifies dice any other applicable way.

Order it appears to me (and how i will rule until faq)

On Offfense

HSCP attacks

Defender rolls dice

attacker modifies defense dice

defender modifies defense dice (Focus must be spent sometime by the end of this)

On defense

Ship attacks HSCP

Attacker rolls dice

Defender modifies dice

Attacker modifies dice (Focus must be spent sometime by the end of this)

Nowhere does it state "at first given opportunity"

I agree with CJKeys, if the intent was to happen at the beginning of dice mod step, then it would say so on the card.

Since it doesn't, it falls into the rule where a player that triggers multiple effects during the same timing window gets to choose the order.

HSCP would be nigh worthless if it worked like that.

That said, I'll be content waiting for the FFG official ruling, which I think we can all agree, needs to be released SOON.

It's easy: there's no time.

During the attack or during defense, you MUST spend a focus token. You are free to decide "how" and "when", but you must spend it.

I.e. that's works even with abilities like Kanan, because there's no time writened but "when attacking/when defending".

That's all folks. All other argumentations are off topic. IF FFG will release any errata, that will be (in fact) an...well, errata. So they will modify the string of the card.

But at now, you are completely free to spend that token as you want. Just you MUST spend it (so you can't create a situation that makes it impossible to do, if you can not).

Doesn't work as anyone want? Sorry for that, but the card speak. We will see if FFG will add more words to is descriprion.

Edited by Cerve

But at now, you are completely free to spend that token as you want. Just you MUST spend it (so you can't create a situation that makes it impossible to do, if you can not).

Nope.

Again see the "if able" clause

Does this accuracy corrector exception all hinge on whether modifying 0 dice is technically still a modification?

Does this accuracy corrector exception all hinge on whether modifying 0 dice is technically still a modification?

I'd say, modifying or attempting to modify 0 dice is a modification, per the precedence set by the ruling on Omega Leader :

If “Omega Leader” has an enemy ship locked, when that ship attacks or defends against “Omega Leader,” that ship cannot resolve abilities that would modify dice, even 0 dice, such as Keyan Farlander’s ability. Additionally, that ship cannot resolve abilities that cause “Omega Leader” to reroll his dice (such as R7 Astromech or Elusiveness), as these are abilities that modify dice.

Therefore, since Accuracy Corrector has a clause that has similar wording to Omega Leader's ability:

Your dice cannot be modified again during this attack.

I'd agree that Accuracy Corrector bypasses Hotshot Copilots requirement to spend the focus when attacking the ship with Hotshot Copilot.

GOOD NEWS IS, I can't think of many ships that would gain anything from this. It would have to be a ship that wants to save its focus for Defense, has a system slot, and is okay with only scoring 0 or 2 hits with Accuracy Corrector. MAYBE an IG88 COULD do it? But for what gain, i'm not sure...Might as well take the Evade action and run FCS instead!

Edited by phild0

GOOD NEWS IS, I can't think of many ships that would gain anything from this. It would have to be a ship that wants to save its focus for Defense, has a system slot, and is okay with only scoring 0 or 2 hits with Accuracy Corrector. MAYBE an IG88 COULD do it? But for what gain, i'm not sure...Might as well take the Evade action and run FCS instead!

TIE Advanced with Accuracy Corrector (and maybe Cluster Missiles)? Kanan with AC and Autoblaster?

Edited by WWHSD

But at now, you are completely free to spend that token as you want. Just you MUST spend it (so you can't create a situation that makes it impossible to do, if you can not).

Nope.

Again see the "if able" clause

Are you forced to use Accuracy Corrector? No.

Are you forced to spend that token? Yes.

Can you use accuracy corrector to prevent yourself by spending the token? Nope.

Easy.

Or, well, you can use Accuracy Corrector, but you must spend your focus before anyway

Edited by Cerve