It comes down to this:
A computer that has to inexorably progress in its programming, never looks forward, and can never actually regress ... that computer could process Hot-Shot Co-Pilot such that it could delay the use of a focus token until it no longer had the ability to use a focus token.
A human being has the ability to look forward, to look backward, and if absolutely necessary to roll back very slightly to a negligibly different game-state. Such a human being can quite easily look at the timing window of Hot-Shot Co-Pilot and adhere to it.
More and more, X-Wing is played less by humans, and more by beings that aspire to be computers. So there's a clear distinction between people who can play the game as human -- who recognize the intent of HSCP is to force the spending of focus tokens if at all possible -- and those who can't -- who insist that since it's programmatically possible to follow the timing phases of the game and bypass HSCP's clear intent, it obviously must be fixed so that's no longer programmatically possible.
FFG has tended toward catering to the latter, so HSCP will certainly get FAQed.
Because it's easier to FAQ it so that it adheres to the programmatic viewpoint, that's probably what will be done, discarding the intent (and any recognition that the game is actually played by humans) along the way.