[Imperial] I could use some help with making a decent list that isn't Palpaces/defenders

By Oberron, in X-Wing Squad Lists

Going to start off on a small personal rant here I'll put a line under it to show where it ends for people who wanna skip it.

============================Venting rant ignore if you want=================

I'm wanting to get into the local tourny scene so I've been trying my hand with palp defenders and palpaces but it doesn't seem to matter how well tokened up a ship is it under my control it just seems to crumple up and die. With all the people that talk about how hard it is to take one of those ships down nothing seems to work to keep them alive when they get shot at. I'm known at my FLGS as having the most incredible unlucky rolls when defending, and it isn't hyperbole, it isn't me just remembering the bad rolls over the good, my dice aren't poorly weighted (as much as I wish they were. I did the salt water test), I just simply will fail to roll even an average roll with my dice. It doesn't help that there is a guy who I play with a bunch that has gotten perfect evade rolls against me for entire games and just simply has better rolls than me it is feels very discouraging and makes me very frustrated and just simply angry at myself because it just seems like every list I try that tries to focus on defense and arc dodging just hopelessly withers and burns. I would say I'm lower-middle average at piloting my ships and I know I make mistakes with moves or over/underestimating what move I should do and I try to learn from my piloting mistakes and try to ask people what I could have done to do better with some helpful insight that I'm grateful for but it usually ends with "....but your dice were simply against you". I've had a very positive outlook at it since it is simply a game and a game that I feel is pretty fun, we even joke about how how bad my rolls can be at times and there is another guy who seems to have the same situation as me just with red dice (we had a 2 hour game where nothing was wounded aside from maybe a shield on my decimator because of bad rolls on everything) and we talk about how nothing of his will hit but my ships would still die because of it. But its been almost a year of my green dice simply being against me and I'm getting legitimately angry and upset about it and just no longer having fun with the game because of it. I don't know if I just need some time off from it or what but there is a limit to how long i can tolerate getting kicked in the teeth over and over.

========================================Rant over=======================

Anyone have any idea on a start to making a list that pretty much ignores rolling green dice and just goes with the super offensive attack for imperials? A type of suicide black list for those who have played Magic the gathering long enough. I'm a big fan of the decimator in general and the patrol leader +gunner+vader setup, and expose on RAC. But are there any other types of Imperial list that players have been having a good track record of super agressive damage dealing out there?

There was a double decimator thing going on before I started to play but I don't have a 2nd one, I also don't like to buy ships from outside imperials. Here is a list of what i currently have to give people an idea of what I am use to flying. (I am perfectly fine and do use proxies from time to time) And I also love ace ordnance based list

Firespray

Decimator

Lambda

Starter Set (core 2)

Tie advance (and the upgrades from the raider and palp thanks to someone who was getting out of the hobby)

Tie advance prototype x2

Tie fighter

Tie bomber

Tie Interceptor

Tie phantom x2

Tie defender x2

Tie/FO x2

Tie/sf

Tie punishers x2

Imperial Vets

Imperial aces

Ideally I wanna try a firespray +decimator list but they are very expensive to put both upgrade to a usable level and the firespray is pretty much dead. I'm super excited about the upsilon because I can do this (dial permitting)

Kylo ren

expose+fcs+EU+gunner+operation specialist+Hyper commscanner

Dormitz +fcs+EU+gunner+Operation specialist+Hyper commscanner+ hyper commscanner

Both elect to go ps 12 and set dormitz up first by the edge then kylo ren in front and to the side giving ren 2 evade tokens. Dormitz zooms forward (assuming speed 3 is max speed for the upsilon) and coords kylo to expose. Kylo zooms forward and boost as well for a solid range 1-2 shot with a 5/6 dice buzzsaw combo of gunner +TL +focus then Dormitz might get a range 3 shot of the same deal for 9 to 10 gunner +TL +focus shots. The kylo circles around with dormitz way behind to cover each other. But can't do that yet.

Maybe a RAC with a bomber support for ions/stress or shield shedding? I'll take anything for a super agressive damage dealing imperial list.

OK, if your green dice are betraying you then a Decimator is probably a good place to start. RAC tooled up with some toys would be good and you can add Ysanne for free Evades to help him last a bit longer. You could even go Double-Ds with a tooled up RAC and a cheap Patrol Leader for backup. 32 Health for the enemy to chew through and nowhere to hide from your PWTs either.

RAC/Kylo is going to be a very good list once Kylo comes out. RAC with VI/Vader/Gunner/Hotshot Copilot/Engine is a very good giant troll, and particularly effective against low-HP tokenned-up palp/aces.

I generally run him alongside a defender which complements him well.

Been having some fun locally with:

Kenkirk - VI / Vader / Gunner / Ysanne

Rexler - Tie/D / Tractor / MkII engines / Predator

It's been a pretty forgiving list because, like you, my green dice hate me. My reds, on the other hand, treat me like royalty.

I have had fun with a Deci and Lambda Combo. Probably not super competative, but I had some casual luck with it. Unfortunately I don't have the list saved anymore. Basically it was designed to run them straight in Lambda following the deci and trying to cause bumbs. Obviously included Oui. I'll try and put it back together for thought.

EDIT: Something Like This is what I ran. Like I said, it could be tweaked, but you deffinitely aren't rolling many Greens.

Bumps-a-Lot (99)

Captain Oicunn (55) - VT-49 Decimator

Stay On Target (2)

Mara Jade (3)

Intelligence Agent (1)

Navigator (3)

Dauntless (2)

Anti-Pursuit Lasers (2)

Colonel Jendon (44) - Lambda-Class Shuttle

Fire Control System (2)

Heavy Laser Cannon (7)

Intelligence Agent (1)

Weapons Engineer (3)

ST-321 (3)

Anti-Pursuit Lasers (2)

Edited by JSwindy