A small imperial ship has often 3 green dice and 1 evade to dodge attack. That means that at least 1 hit will be avoided.
Rebels can strike hard yet not hard enough often mod dices with focus or predator.
Its frustrating when you land 4 hits on a imperial ship and they dodge with 1-3 evades. And next rebel ship needs to hit hard as well if you can. It requires 2 rebel ship to hopefully get at least 1 hit. For imperial ship just 1.
Last night I played against Palpace with 2 defenders. It's sick on how it's almost impossible as a rebel to take out that list. It's either palpmobile or defenders. And you rather want to take out the palpmobile first. They just dodge. No matter what you do they dodge. Worst is, rebels can modify their dice well on the defender and palp. You want to use Juke? Can't because you ship can used evade, only focus... Target Lock? Can't because you often take focus.
In short. Imperial ships are too good for their points that they can easily dodge and get hits in on rebels. And Rebels are to expensive for their points and can't follow piccolos advise on dodge and can't hit well...






