Hey,
Since there seems to be a thread every other week about wanting a narrative campaign type thing for X Wing, I thought I'd share the files from one I just finished running for anyone that might be interested. It took the group about 3 months to get through it, but it was really only 6 nights of games, we all just decided to pick that period of time to travel overseas at different times. Basically it was 3 Rebel players against 3 Imperial, with a prescribed fleet to pick from. If things die, you can't use them next time. Everyone had a mission to fly. Sometimes everyone was playing on the same table, sometimes it was two or three separate ones.
Read the About document first, for the details. In reality you couldn't run it again using the same mission lists, as it was written so the results of one week would dictate what each side would do the next week, but maybe it'll give you some ideas and you'll come up with something way better for your gaming group.
Overall, it kind of worked out as a draw. The Rebels weren't able to remove the Imperials from the system, but did escape in the end. So I don't know how to call it. It did swing a bit as the campaign went on, and some people adapted to flying missions better than others. If nothing else, it gave people a chance to fly things that we don't see too often. The final mission had a Gozanti, Raider, CR-90 and GR-75, but most impressively, a HWK with predator!
Anyway, files are in google drive attached.
https://drive.google.com/open?id=0B_Sz1F7D07DrVmg5b201azIwd0E