I guess it depends on how you see the character. In Dash's case, I can see your point. Personally, I see him as a video game player character first, and an expanded universe character second. I can see how others would view him the other way around, given that the whole Shadows of the Empire campaign was to put out a comic, novel, game, and soundtrack all at the same time. So I can concede Dash being an 8, sure. There are non-video game sources that record his exploits.I respectfully disagree; lore should take priority over the constraints of its media. That would be like saying Soontir should be PS8 because he can be misplayed.Yeah. I think 7 makes a lot of sense for video game characters because not every player masterfully piloted those characters. Could they be 9? Yes, but then that's why you have Veteran Instincts. But you could also get through those games without perfect flying.I think Pilot Skill 8-9 should really be reserved for the very best... Wedge, Soontir... I think Han Solo may even be pushing it at PS 9.
He served as an officer in the Imperial Navy, and afterward earned a well-deserved reputation as a reliable smuggler and hot-shot pilot. Even Lando called him "magic with anything that flies."
Dash was integral to recovering the Death Star II plans, he survived the attack on Hoth, he singlehandedly took out a swoop gang before they could assassinate Luke, and nearly beat Han Solo in a one-on-one race.
But yeah, sure, he was in a videogame, so let's make him a 7.
For Keyan Farlander and Maarek Stele, they were supposed to be you, the player, so I see them as tangential characters. There whole point as characters were to make you, the player feel very powerful as you defeat the undefeatable. I'm not saying "if a character is in a video game, it can't have pilot skill above 7." That's not my point at all. My point is that player characters in video games do amazing things, often far beyond the other heroes in the story, because they need the player to feel that they are awesome. Video games set up scenarios that don't make sense in traditional story-telling media and make these heroes look like prodigies, judging by all the skills they possess, when a traditional story wouldn't have them kick so much butt without at least having some losses.
Answer me this: Would an author have made Dash do all of those things if Dash were not the protagonist of a video game? I submit that he would not. It puts him too high above the other Star Wars legends. You accept that in a video game because Dash is really you and you want to feel mighty and unstoppable. But in a novel, that's boring and lazy, writing a character that excels at everything.
Also, canon established by secondary characters' anecdotal evidence is shaky at best.