If it existed, would you fly a cheap ship with 0 attack as a blocker?

By haritos, in X-Wing

When you take a look at the most popular lists currently being deployed you notice one thing:


There really are no dedicated blockers


Now any ship can act as a blocker of course, what I want to talk about here is running a ship specifically fielded for that reason in a competitive environment. I read a lot about how aces have slowly become the "new standard" and people constantly discuss how to counter them or fly anything else that's viable against them. I 've literally never seen the mentioning of blocking as a solution to aces, and its probably because its not worth committing X amounts of points on a ship that might not get the bump or not. But shouldn't it be worth it? Really cheap ships should be a threat to aces, otherwise your only solution to aces is more aces, which then kind of invalidates the entire range of mid PS ships.


So my question is, if there was a ship with roughly the stats of a tie fighter but 0 attack dice (and no upgrade slots allowing it to perform some sort of attack) would you fly it? I assume with those stats it could actually cost less than 10 points, making it easy to fly even two of them and have plenty of space for a decent fleet.


BTW im not a guy that things there are any issues with the current meta. Having played a lot of LCGs i gotta say i really love the diversity and choices we have in X wing, but I would like to see even more ships fielded if possible!

Edited by haritos

No.

Because if it's the last thing on the board you cannot kill anything else except by bumping them onto rocks and lol.

(juuuuust maybe if it had a default ability of 'when things bump you they take a damage')

Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.

I love blocking people, so yes, I would take 2 or 3 of those things. If they're imperial you could give the stunned pilot crit with Kylo Ren and make your blockers do damage that way. I imagine it would be extremely frustrating to fly against though, especially if they're spammed and the board just gets super cluttered.

if they were scum and i could pack a feedback array on them.... suicide blockers

Well, I would consider it if it had 2 Astromech Slots and 2 Crew.

nabooroyal1.jpg

Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.

Wow, they 've actually said that? Im guessing its because they don't want to see more than 8 ships on board per side? Still, you could make each pilot for this ship unique and control the cost or even make their text description something in the line of "this ship can only be fielded as a pair to another ship costing X or more / unique named pilot"

Anyway, if number of ships is an issue they can easily ensure it stays within a certain threshold.

Edited by haritos

Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.

Wow, they 've actually said that? Im guessing its because they don't want to see more than 8 ships on board per side? Still, you could make each pilot for this ship unique and control the cost or even make their text description something in the line of "this ship can only be fielded as a pair to another ship costing X or more / unique named pilot"

Anyway, if number of ships is an issue they can easily ensure it stays within a certain threshold.

I think so, though I couldn't quote a source.

HWKs as blockers are a little to fragile imho.

Oh wait, do they have zero or one attack dice and does it make a difference? scnr ;-)

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

I wonder if Vader is the reason we'll never see 5 hull and 15 sheilds

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

Vader says 'after attacking' so I would think so.

0 attack still throws one red die at range one.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical

Definitely something that would need to be FAQ'd for clarity. reading the current timing chart over again I would agree actually. target is declared in a step before attack dice are decided.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

I wonder if Vader is the reason we'll never see 5 hull and 15 shields

The reason we won't see 5 hull and 15 shields on a ship is probably because that's an absurd amount of shields and hull to get through. Even if a ship like that had 0 agility it would take most of the match to shoot a ship that bulky down. Just look at how long it can take to shoot down a VCX-100 or a Decimator.

And yes, if it were an imperial ship, Vader being on it would mean you have the potential to get 10 Vader chokes out of it. Which is just nasty on all sorts of levels. But since it would be a 0 attack dice ship, you wouldn't have to worry about Vader.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

if it cost zero points, yeah.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

look at the timing chart in the FAQ dice are in a seperate section than declaring an attack and the target of the attack. and just like a 0 Agility ship still "defends" it is possible to say a 0 attack ship still attacks.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

Yes, it is. Per the old blinded pilot.

You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.

If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.

HWKs as blockers are a little to fragile imho.

Oh wait, do they have zero or one attack dice and does it make a difference? scnr ;-)

Just last week I was playing against a list that was 3 A's (Jake, Green, Proto) and Roark in his HWK (with Autoblaster). After my Decimator ate some prockets, it had like 2 Hull left. The HWK plinks for 1 (was outside R1), rolls a crit result, no Evade 'cause Deci, and gets a Major Explosion that triggers and boom.

HWK-290 got the kill shot on a VT-49 with its 1 die primary.

All the X-Wing players there at the FLGS got a good laugh out of that.

Edited by kris40k

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

Still counts.

I would fly it as long as it had an illicit slot and was cheaper than the 12 points the normal dedicated blockers are.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

Yes, it is. Per the old blinded pilot.

You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.

If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.

Well since that's the case, I'm going to go on the side of hoping we never see an imperial high-health, zero attack ship. Vader is vicious enough on the Decimator as it is. Especially when he's teamed up with a Gunner.

big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...

Don't you have to shoot to proc Vader?
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.

How can you shoot with no dice? It's not an attack if you're not rolling dice.

Yes, it is. Per the old blinded pilot.

You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.

If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.

Well since that's the case, I'm going to go on the side of hoping we never see an imperial high-health, zero attack ship. Vader is vicious enough on the Decimator as it is. Especially when he's teamed up with a Gunner.

I very, very much doubt it will ever happen. IIRC the devs have already more or less confirmed that the HWK's 1-primary was a mistake, let alone a 0-primary.