Edited by haritos
If it existed, would you fly a cheap ship with 0 attack as a blocker?
Edited by haritos
No.
Because if it's the last thing on the board you cannot kill anything else except by bumping them onto rocks and lol.
(juuuuust maybe if it had a default ability of 'when things bump you they take a damage')
Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.
I love blocking people, so yes, I would take 2 or 3 of those things. If they're imperial you could give the stunned pilot crit with Kylo Ren and make your blockers do damage that way. I imagine it would be extremely frustrating to fly against though, especially if they're spammed and the board just gets super cluttered.
if they were scum and i could pack a feedback array on them.... suicide blockers
Well, I would consider it if it had 2 Astromech Slots and 2 Crew.
Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.
Wow, they 've actually said that? Im guessing its because they don't want to see more than 8 ships on board per side? Still, you could make each pilot for this ship unique and control the cost or even make their text description something in the line of "this ship can only be fielded as a pair to another ship costing X or more / unique named pilot"
Anyway, if number of ships is an issue they can easily ensure it stays within a certain threshold.
Edited by haritos
Also there will never be a ship in this game which costs less than 12 points, the devs have said as much IIRC.
Wow, they 've actually said that? Im guessing its because they don't want to see more than 8 ships on board per side? Still, you could make each pilot for this ship unique and control the cost or even make their text description something in the line of "this ship can only be fielded as a pair to another ship costing X or more / unique named pilot"
Anyway, if number of ships is an issue they can easily ensure it stays within a certain threshold.
I think so, though I couldn't quote a source.
HWKs as blockers are a little to fragile imho.
Oh wait, do they have zero or one attack dice and does it make a difference? scnr ;-)
big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
Don't you have to shoot to proc Vader?
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
I wonder if Vader is the reason we'll never see 5 hull and 15 sheilds
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
Vader says 'after attacking' so I would think so.
0 attack still throws one red die at range one.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
Definitely something that would need to be FAQ'd for clarity. reading the current timing chart over again I would agree actually. target is declared in a step before attack dice are decided.
big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
I wonder if Vader is the reason we'll never see 5 hull and 15 shields
The reason we won't see 5 hull and 15 shields on a ship is probably because that's an absurd amount of shields and hull to get through. Even if a ship like that had 0 agility it would take most of the match to shoot a ship that bulky down. Just look at how long it can take to shoot down a VCX-100 or a Decimator.
And yes, if it were an imperial ship, Vader being on it would mean you have the potential to get 10 Vader chokes out of it. Which is just nasty on all sorts of levels. But since it would be a 0 attack dice ship, you wouldn't have to worry about Vader.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
if it cost zero points, yeah.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
look at the timing chart in the FAQ dice are in a seperate section than declaring an attack and the target of the attack. and just like a 0 Agility ship still "defends" it is possible to say a 0 attack ship still attacks.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
Yes, it is. Per the old blinded pilot.
You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.
If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.
HWKs as blockers are a little to fragile imho.
Oh wait, do they have zero or one attack dice and does it make a difference? scnr ;-)
Just last week I was playing against a list that was 3 A's (Jake, Green, Proto) and Roark in his HWK (with Autoblaster). After my Decimator ate some prockets, it had like 2 Hull left. The HWK plinks for 1 (was outside R1), rolls a crit result, no Evade 'cause Deci, and gets a Major Explosion that triggers and boom.
HWK-290 got the kill shot on a VT-49 with its 1 die primary.
All the X-Wing players there at the FLGS got a good laugh out of that.
Edited by kris40k
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
Still counts.
I would fly it as long as it had an illicit slot and was cheaper than the 12 points the normal dedicated blockers are.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
Yes, it is. Per the old blinded pilot.
You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.
If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.
Well since that's the case, I'm going to go on the side of hoping we never see an imperial high-health, zero attack ship. Vader is vicious enough on the Decimator as it is. Especially when he's teamed up with a Gunner.
Yes you do. But you can 'shoot' with no dice. Example being blinded pilot critical.
Don't you have to shoot to proc Vader?big base with multiple crew slots with 15 hull 5 shield... Imperial... Perfect Vader platform too...
How can you shoot with no dice? It's not an attack if you're not rolling dice.
Yes, it is. Per the old blinded pilot.
You can roll 0 dice and then use Accuracy Corrector or Advanced Targetting Computer to add results, and 0 dice would still get the bonus die for range 1.
If you wanted a ship that couldn't attack at all you'd have to give it special rules that don't give it any attacks, like the GR75.
Well since that's the case, I'm going to go on the side of hoping we never see an imperial high-health, zero attack ship. Vader is vicious enough on the Decimator as it is. Especially when he's teamed up with a Gunner.
I very, very much doubt it will ever happen. IIRC the devs have already more or less confirmed that the HWK's 1-primary was a mistake, let alone a 0-primary.