Tie/x7, Emperor Palpatine, Autothrusters, Crack Shot.
Can you do it?
The reason I ask this is because Imperials seem to be plagued by these upgrades in that competitive imperial players feel forced to take these upgrades to be competitive. Rebels and Scum seem to have the ability to move much further beyond the same limitations Imperials have in list building. Even if you made a similar list of the 4 most powerful upgrades (or just cards, including overused pilots) for Rebels and Scum, you would still be able to make something equally competitive as a list which did included those cards. But for Imperials? I'm much less inclined to believe so.
So lets try to break this. What can you run for Imperials which does not include one of these 4 upgrades, that could compete with a list that does include these upgrades?
Here is one such list I have had moderate success with-
Scimitar Squadron Pilot (16)
Darth Vader (3)
Rebel Captive (3)
Hull Upgrade (3)
TIE Shuttle (0)
Captain Oicunn (42)
Predator (3)
Seismic Charges (2)
"Omega Leader" (21)
Push the Limit (3)
Comm Relay (3)
Twin Ion Engine Mk. II (1)
Total: 100
View in Yet Another Squad Builder
It is pretty much an ace killer list. Oicunn bumps them, and has a seismic for a surprise as well. OL is a great closer, and I prefer the PTL build over Juke (simply personal preference), and the, as I call it, "Death" shuttle can cripple aces with Vader, and they are often too scared to return fire for the fear of the rebel captive stress if they are a PTLer. If I run in to a non-ace list though, it will likely struggle a bit.
Edited by Kdubb