Theroretical Imperial worlds winning list reversal

By Ophion, in Star Wars: Armada Fleet Builds

Congrats again JJ!

Ok so a pretty simple experiment- without having any idea of the skill requirement or underlying doctrine, simply a straight conversion of JJs winning list into Imperials.....

Obvious draw backs-

No Leia, Toryn or Bright Hope.

Tie Advanced no counter and much quicker to kill than the YT1300s.

VSD is a big fat target

Can't kite at all

Positives -

Motti makes everyone annoyingly tough

VSD front arc if flying a head on confrontation although it has no dice modifications

Gozanti gun support

And the big ones - Rhymer and Demo!

Still 8 points left - options may be engine techs or intel officer on Demo (I'd probly favour intel officer to assist flotilla plinking). At a pinch could add suppressor and keep a bid.

Would it work? I must say I feel my previous build of full scale ISD2 + interdictor would take this list apart.

Fleet Summary Page (392 of 400 pts)

Faction: The Empire
Commander: Admiral Motti (24 pts)
Flagship: (79 pts)
Victory I-class Star Destroyer (73 pts)
Flight Controllers (6 pts)
Fleet Ship 1: (75 pts)
Gladiator I-class Star Destroyer (56 pts)
Demolisher (10 pts)
Ordnance Experts (4 pts)
Assault Proton Torpedoes (5 pts)
Fleet Ship 2: (31 pts)
Gozanti-class Cruisers (23 pts)
Bomber Command Center (8 pts)
Fleet Ship 3: (31 pts)
Gozanti-class Cruisers (23 pts)
Bomber Command Center (8 pts)
Fleet Ship 4: (25 pts)
Gozanti-class Cruisers (23 pts)
Comms Net (2 pts)
Squadrons (127 of 134 pts):
2x Tie Advanced Squadron (24 pts)
7x Tie Bomber Squadron (63 pts)
1x Major Rhymer Tie Bomber Squadron (16 pts)
2x JumpMaster 5000 (24 pts)

You NEED engine techs on Demolisher!

I would say, if you want to covert his list to the imps version, you cannot Just look up for the ~similar units. Try to copy the roles, and look what is behind his ships, units, possible strategy. Then, you'll be able to convert it.