Some doubts for a future project

By Otarrec, in Descent: Journeys in the Dark

I am developing a new project and I have some doubts and questions

How many points of maximum life has had a character in your adventure? 20?, maybe.

And points of fatigue?

And how many mini-cards (without equipped character cards)? 5-7 maximum?

Thank you

The most health I have ever seen a hero achieve is 26.

Jaes (12)

Battlemage/Berserker with Brute (+4), planar weapon,

Runic Weave while equipping:

2 runes each 1 handed thanks to planar weapon) (+4)

rune touched leather (+2)

mana weave (+2)

During Chains that rust (tainted card +2)

hypothetically, if I had black iron helm it could boost to 28.

Quellen's stamina can temporarily be 8, but 7 is achieveable by any runemaster with a base stamina of 5 and the ring of power.

The equipment limit is 1 weapon per hand, 1 armor, 2 "other", so 5. If you happen to have the skill Shield mage, you can have a shield equipped on top of all of that.

Edited by Zaltyre

Thank you for your information!

5 for equipment. And how many cards of skills and objects? 10, more o less, maybe.

I think the most any class has is 4 starting cards (including equipment, skills, and familiars) but with hybrid classes providing another starting card, that could be 5.

A hero is definitely getting at least 8 XP during a campaign. The most cards that could be is 4 (1XP) + 2 (2XP). I don't think heroes often get more than one or two extra XP, but let's add another 2XP card in there for the possibility.

That's a max total of 12, but 2 of those would be equipment. So, up to 10 skills/familiar cards and up to 5 for equipment (as we said before).

I think the most any class has is 4 starting cards (including equipment, skills, and familiars) but with hybrid classes providing another starting card, that could be 5.

A hero is definitely getting at least 8 XP during a campaign. The most cards that could be is 4 (1XP) + 2 (2XP). I don't think heroes often get more than one or two extra XP, but let's add another 2XP card in there for the possibility.

That's a max total of 12, but 2 of those would be equipment. So, up to 10 skills/familiar cards and up to 5 for equipment (as we said before).

Thank you, thank you very much

Your reply is very valuable for me!

Edited by Otarrec

Not sure if that has any relevance for you, but when it comes to the number of cards per hero player, bear in mind thereĀ“s a lot more to Class cards. Search cards, Tainted cards, Condition cards, Travel cards, Familiar cards etc. That depends on what you are trying to implement, though.