Trying to make some use of the Omega Squadron Specialist, and looking at the Upsilon Shuttle tech cards, a thought popped into my head:
Hyperwave Comms Scanner isn't too much use, because you rarely need a focus or evade on turn 1.
However.....it lets you hand an evade to people who can't evade naturally. And with a Comms Relay you can hang onto it.
The idea I had:
- Omega Specialist - Special Forces Training, Cool Hand, Fire Control System, Comms Relay
- Omega Specialist - Special Forces Training, Cool Hand, Fire Control System, Comms Relay
- Omega Squadron Pilot - Wired, Primed Thrusters
- Omega Squadron Pilot - Wired, Hyperwave Comm Scanner
The Comm Scanner and Cool Hand essentially gives each Specialist two actionless uses of evade that'll persist until spent - making the comms relays effectively two shields for 4.5 points each. That ups the TIE/sf to needing 8 points of damage to kill - making it B-Wing level but with an extra green die.
The TIE/fo fighters have wired, which is a sort of mini-fire-control allowing them to use their lovely speed 2 segnors, whilst the heavier /sf fighters have proper fire control, meaning they can also segnor or use their speed 1 turns.