I enjoy the concepts.
But both of those presented are
vastly
better than (or at least equal to) a Victory in almost every way, with the singular exception of Hull... For a Victory Price.
Upgrade Availability and Combinations need to be more accounted for, I think personally... I mean, you put those out there, and you
would
kill the Victory in every way, shape and form. What's the point of it anymore?
It needs to suppliment what we have with a combination thats new and fresh - but there needs to be a reason to go back to the old one - and I'm not saying you shouldn't be able ot hae that layout or that combination of upgrades....
but it shouldn't be cheap
.