Help with direct damage build
I'm confused: Rumil can only do his thing when played from hand, not when put into play through other means...
Oops! Man, that kills the whole idea. And I played a whole game abusing that ability a couple of months back. Too bad
Yeah, Rumil is disappointing. If you want to go DD, I think you need Thalin. Then I would go with Ranger Bows and the new 1 cost ranger allies.
An alternate strategy if you want to go all in with big burst direct damage effects is to build a deck with Hama abusing Skyward Volley. It's incredibly easy to dump your whole deck into your discard with a Longbeard Sentry. Then Hama picks a Volley back up and can keep using it every turn (provided you have an archer). You can take out 3 Wargs of Carn Dum with a single Volley. Rohan Warhorse + Dunedain Cache can help Hama perform double duty by range-attacking an enemy (so you don't need to engage), then acting as the archer for the Volley. But it might not be worth all the setup.
To be honest, although I love direct damage decks, I'm not sure if they're the right deck for Siege. How do you handle the Vanguard of Carn Dum and the Host of Angmar?
My thinking with the deck I tried to build was that those guys would be engaging other players. Direct damage could handle some of the other enemies coming out of the deck, and then I would have a ton of Ranged on the table to attack the immune enemies.