Hello there!
I was wondering what actually happens if a skill test "automatically fails" on a test with a difficulty of 0. An example of how this could happen is when using a Flashlight on a Location with a Shroud of 1 or 2. The Flashlight would reduce the test difficulty to 0*. The RRG defines "automatically failing" as " the investigator’s total skill value for that test is considered 0". By a strict reading this would mean that in that particular case you have a skill value of 0 up against a test difficulty of 0, which would mean passing the test. The question then is whether the literal meaning of "automatic failure" or the more narrowly defined meaning takes precedence. An argument could be made that you literally automatically fail when you suffer Automatic Failure no matter what and the bullet point about your skill value counting as 0 is only meant for instances where degrees of failure matter.
So which way is it? Or have I missed something in the RRG that covers this?
*: Unless I missed a provision in the RRG that says that test difficulty can never go below 1 or that Shroud can never go below 1, in which case the question becomes superflous.