What's the normal EPT on Dash?

By mazz0, in X-Wing

I was just looking at Trick Shot and thinking how good (or bad, depending on your point of view) it would be on a primary turret ship that can just circle around asteroids pissing off people who actually have to fly their ships (not literally), which obviously made me think of Dash. What would he be giving up for that? PTL?

Generally he carries PTL with Kyle or Kanan crew.

The standard Dash Rendar build is Push The Limit, Engine Upgrade, Outrider, Heavy Laser Cannon, and either Kyle Katarn for getting free focus or Kanan Jarrus for getting to use white maneuvers to clear stress.

There are some other variations I've seen, such as Veteran Instincts, Autoblaster, and Navigator, but the PTL version is by far the most common.

PTL or Lone Wolf, almost in every case.

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

Well, it's not primary weapon only, so it is theoretically 5 dice with an obstructed HLC shot. That being said, it could be funny with a rigged cargo chute, but not particularly competitive. PtL just adds too much versatility to Dash.

It's not Primary weapon only, yes? :unsure: so an obstructed Outrider HLC shot would be 5 dice ?

DOH! :ph34r: 'd

EDIT: ...or Mangler becomes a full-range (no Donut) HLC with a Crit :)

Edited by ianmiddy

If you take another 2400, both with cargo chutes, and dash has Rey crew.....

Suddenly you're throwing a lot of 5 die attacks with 2 actions, no stress, and forcing the enemy to play in the obstacles.

Yeah, but don't forget, they still get the extra green dice. You win out slightly based on the probabilities of the different dice, but ultimately don't forget that obstructed shots are bad, this is a free EPT that makes it slightly less bad. Still shouldn't be a cornerstone of your plan, because hanging out near obstacles can make you predictable, and you miss out on PtL (which is arguably one of the pillars that makes super dash work)

If you take another 2400, both with cargo chutes, and dash has Rey crew.....

Suddenly you're throwing a lot of 5 die attacks with 2 actions, no stress, and forcing the enemy to play in the obstacles.

Don't forget the title is unique, you are better off taking a 1300 for your second ship.

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

You do realize that Trick Shot is not Primary weapon only right? It is very effective on dash with hlc.

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

You do realize that Trick Shot is not Primary weapon only right? It is very effective on dash with hlc

It is, but you would lose PTL.

But you definitely have a great point about it not being primary weapon only. That opens up some very interesting situations.

Edited by Timathius

Yeah, but don't forget, they still get the extra green dice. You win out slightly based on the probabilities of the different dice, but ultimately don't forget that obstructed shots are bad, this is a free EPT that makes it slightly less bad. Still shouldn't be a cornerstone of your plan, because hanging out near obstacles can make you predictable, and you miss out on PtL (which is arguably one of the pillars that makes super dash work)

Predictable? Not when you can ignore the obstacles for your movement.

Yes, your opponent gets the extra green, but you almost certainly get an extra green too without them getting an extra red, so that's a big win for you, and if they're not another turret there's a good chance they won't even have a shot!

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

Don't you feel silly? :P

I would take a 4-dice attack with TL+F over a 5-dice attack with only one modifier.

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

Don't you feel silly? :P

I love 2-dice PWTs

they're so garbage that they force you to employ other strategies to have any measure of success whatsoever

which is why I love the K so much

well, that and its glorious wingspan ofc

There is no 'normal' EPT for Dash. A lot of people on this forum seem to think PTL and EU are glued to Dash, which can be quite good, but (IMO) Lone Wolf is much more effective and I can definitely see Trick Shot being used on a budget Dash build. No doubt there are other effective options. Don't let the internet tell you that you have to fly a ship a certain way.

There is no 'normal' EPT for Dash. A lot of people on this forum seem to think PTL and EU are glued to Dash, which can be quite good, but (IMO) Lone Wolf is much more effective and I can definitely see Trick Shot being used on a budget Dash build. No doubt there are other effective options. Don't let the internet tell you that you have to fly a ship a certain way.

Oh, I don't! The gentleman above you swears blind ARCs need a Biggs, BUT I REFUSE TO LET HIM UGLIFY MY SQUAD!

you'd be paying way too many points for a crap-tastic 2 dice primary on any yt-2400

trickshot is far too situational to count as "3 dice" with any amount of reliability whatsoever. There's a reason it's 0 points (the reason is it's costed appropriately)

Don't you feel silly? :P

I love 2-dice PWTs

they're so garbage that they force you to employ other strategies to have any measure of success whatsoever

which is why I love the K so much

well, that and its glorious wingspan ofc

Yes, but the point is Dash has a Heavy Laser Cannon! He's rolling five reds at every range, and he loves asteroids already.

I can see him being very annoying. I already find him quite annoying to play against. How do you handle him with your ARCs, by the way? You're going to say Biggs aren't you....

oh, the OP said "I was just looking at Trick Shot and thinking how good (or bad, depending on your point of view) it would be on a primary turret ship that can just circle around asteroids pissing off people who actually have to fly their ships (not literally), which obviously made me think of Dash"

which made me think you'd just be flying a cheap-o (not nearly cheap enough for just a crap 2-die primary, ofc) Dash with trickshot

and yeah, you handle everything with Biggs

and Braylen stress obv

it's not a fun match-up, as you're basically hoping to kill off the (generally) far more easily destroyed wingman and have Braylen + Norra up for Dash. The two of them together are enough to just dice him to death at long range, which is about all you can hope for when you're chasing him with something as slow as an ARC

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Edited by ficklegreendice

oh, the OP said "I was just looking at Trick Shot and thinking how good (or bad, depending on your point of view) it would be on a primary turret ship that can just circle around asteroids pissing off people who actually have to fly their ships (not literally), which obviously made me think of Dash"

which made me think you'd just be flying a cheap-o (not nearly cheap enough for just a crap 2-die primary, ofc) Dash with trickshot

and yeah, you handle everything with Biggs

and Braylen stress obv

it's not a fun match-up, as you're basically hoping to kill off the (generally) far more easily destroyed wingman and have Braylen + Norra up for Dash. The two of them together are enough to just dice him to death at long range, which is about all you can hope for when you're chasing him with something as slow as an ARC

14188338_10157372915310142_3462880800372

Aaaaaaah, yes, I did say that! I suppose was thinking of his HLC as his primary :P

Are they? I found they went down pretty quickly to his four reds vs my one greens :( Only faced him once and got him down to half, so not too bad. His wingman was a Lothal Rebel. I don't like four dice attacks :(

lothal + dash is what you'd call a bad matchup :P

It used to be deadeye, but not anymore. I don't know how I'll run him now.

It used to be deadeye, but not anymore. I don't know how I'll run him now.

Trick Shot? :D

Yes, but the point is Dash has a Heavy Laser Cannon! He's rolling five reds at every range, and he loves asteroids already.

Except he isn't rolling any dice at range 1. Three dice at range 1 is three reason to choose Mangler.