***Apologies if this is the wrong board ***
Decided on a face.
My concept was a member of a noble house that was known to be sympathetic to the Republic and the Jedi Order. Needless to say, his house did not fare so well in the wake of the Purge. Most of his family was 're-educated', died in sudden accidents, or simply disappeared. He himself not having held any political office of importance was deemed to be of tertiary significance. Trying to rebuild his family name he re-entered local politics and was running for minor local office. He would have won, but his rival had the favor of the Empire, plus a lot of credits which were used to both buy off his retainers and to hire a bounty hunter.
So he's on the run again. However he has refused to give up his family's known penchant for playing it straight (i.e. avoiding wanton killings/ extreme violence.) Even though he wishes to defeat the Empire, he doesn't want to use their tactics. This is a bit problematical with a bounty on his head (hard to shock someone from sniper range) but oh well. His CQC HTH is basically from living on the fringe, basic fighting he's learned to defend himself from the occasional cantina brawl that he cannot talk his way out of. You know when the dice all comes up despair
Name: Iblis
Generation: Vanilla human.
+15 xp from obligations. Betrayal, Bounty, Oath (no killing)
Since he prefers cordial social engagements as opposed to pew pew for resolving disputes he has no combat skills, save 1 rank of Brawl. And that's so he can use Shock Gloves to stun. He doesn't believe in killing people to sway their opinion.
Brawn 3 Agility 2 Intellect 2 Cunning 3 Willpower 3 Presence 3
Skills:
General:
Charm 1 Coercion 1 Cool 1 Deception 1 Leadership 1 Negotiation 1 Streetwise 1
Combat:
Brawl 1
Talents:
Plausible Deniability. (5 points)
Total XP available: 125, Total used: 125.
Gear (if it matters): Heavy clothing, brass knuckles, shock gloves, commlink, 75 credits.
I hope this character is decently well rounded without being overly so. Am I better off focusing on one type of social interaction (say Pre-based only) is having 4x3's stats a bad idea versus a 4 and a 3 and 2 for the rest? Is he going to die the first fight that gets dropped on him?
The GM has said we're basically Firefly...though I seem to recall while they did talk...it usually happened after they won (or sometimes lost) the fight.
The GMPC is the ship-owner, pilot, and a force-user apparently...which is something that is setting off my gaming danger signals...but maybe I'm overly worried. The other player went with a Scientist/Doctor. AFAIK, the GMPC is the only character who can shoot. And fly. And use the Force. We're waiting on one more player to see what he does. If get wind of a sociopath who is an auto-firing gadgeteer I'm probably going to take a pass LOL...
Edited by Tiltowait