We all know that, if we use punishers, most of the time he will not shoot his entire load, but we still like to equip him with lots of possible options (at least to keep him versatile).
Therefore what about following title (0 points):
When attacking, you may discard one (torp/missile/bomb) upgrade card to cancel one evade result
So you still have to equip him with lots of fun stuff, but you get some advantage back for that. You make him more valuable without changing point cost. And you simulate a bit the "multiple-ordnance-at-once-attack" with two missiles without beeing overpowered.
Could something like that be the push the punisher needs?
Thoughts?
Edited by IG88E