I am far from an expert player. Yes I am a dedicated one and play often, but as our game style is casual and adapt, improve and expand my knowledge of the rules is far from perfect. Now lets start.
To my taste, Tech slots are great for the FO faction. Comms repeater is simply amazing for us. But the T 70 Tech slot is quite often unused. When my pals or I write an scenario it is obvious. Perhaps we are simply not skilled enought to catch them on a T 70 but better equip a more expensive droid. R2 + Weapons Guidance or select one R7? R7. When I choose Weapons Guidance I think it is suboptimal.
But the Primed Thrusters... never played with them on the table. But sounds great on a T 70. I like the red T Roll. To be able to select a white turn and then "burn and turn" boosting is, perhaps, a good way to show that ep 7 ships are more evolved than the OT ones. You can play in a different way. T 65 and T 70 are both x wings... And a 1939 Spit I and a 1944 Spit XIV are both Spitfires. Same general shape but not the same flight profile.
I want to use this upgrade, not scenario casual play but LGS games. Lets see...
Edited by Hexdot