Hey all,
I'm seeking opinions on a question that is coming up at our table fairly regularly.
How do talents get applied on assisted skill checks?
Normal assisted skill checks use the highest attribute and skill of the involved parties. But how are their talents applied?
For example, if they are combining on a Mechanics check to mod a weapon and one of them has 2 ranks in Inventor and the other has two ranks in Gearhead do they add two boost dice from Inventor and subtract two setback dice for Gearhead, and half the cost of the mod for Gearhead?
What if one of them is an npc droid and the PC has two ranks of Speaks Binary? Can they add two boost for inventor, two boost die for Speaks Binary, subtract 2 setback for Gearhead, and half the cost of the mod (as well as using the higher of their Int and higher of their skill ranks in Mechanics)?
This seemed like the most egregious example I could come up with, but I'm curious about this in general, not just this specific instance. Similar things can happen with other skills as well.
Also what about selectively activated skills like Touch of Fate (add two Boost dice to any check once per session)? Can one of the two contribute this to an assisted check?
Is one of the participants considered the primary check maker and do only their talents apply? Or do all possible advantages of both participants apply?
Would you allow this if one of the participants is not adding anything to the dice pool? For example, participant one had Int 3 and Mechanics 3, participant two has Int 2 and Mechanics 2, but has two ranks of Gearhead and Touch of Fate. He wants to aid participant one to remove two setback dice and half the cost. Can he?
Thanks everyone for your thoughts!
Finarin