hey there, so i've been playing a lot of x-wing with a friend of mine but i'm starting to feel like we need something to break it up before we get burnt out on it. Both of us have wanted to get into armada but neither of us have been willing to drop the $100 on the core set. Other than getting the core set what do you need to get started with this game?
X-wing has this problem where you have to buy a lot of ships you don't care about because of upgrades and title cards, does armada fall into the same trap where you end up having to buy everything or are the expansions self contained enough so that you can be a little more progressive about it?
Also how complicated is this game compared to X-wing? One thing I love about X-wing is that the rules are pretty light when compared to other miniature games so not much time is spent referencing rules. Would love it if I could expect more of that with armada.