I know, I know. Don't interfere too obviously, and let the actions and decisions the players make have weight and consequences. However, oh man, sometimes, though, those obvious deus ex moments are a ton of fun.
Hopefully, we can see how anyone here either did, or had their GM directly intervene in a game either for drama, or a laugh, or to save the hides of the players.
My current face to face group; for all of them except my wife, if was their first time with the hobby, and all all of them seemed to be getting into it. They were on a hot, humid, tropical rainforest planet looking for an old warship. Every loud noise, every felled tree, they feared, was a rancor.
This adventure takes four or five weeks. No rancors. Old droids, wild animals (bats, cats, fish, etc), and Stormtroopers, sure. No rancor. At the end, they're on foot, running for their lives from troopers on speeder bikes toward their ship. As they break into the clearing, their ship is locked down by Imperials, and they're debating fighting them.
From the tree line comes the two on bikes they'd been running from. Capture looks likely, and they're too outnumbered to survive a fight for very long (pretty beat up by now). Everyone is debating what to do.
From the tree line is a roar, then an explosion of leaves and wood as a tremendous rancor bursts into the clearing and eats one of the bikers. The other troopers open fire on it, and as they do battle, the crew boards their ship and blasts off out of there.
My "Jurassic Park" moment.
Edited by Comrade Cosmonaut