I've been a bit discouraged to play X-Wing since it's such a big game now, especially since I've felt that with so many different upgrade cards and abilities happening and triggering in so many different stages of the game make the once simple dogfighting simulator feel more like a game of MtG than anything else.
So I would like to hear your thoughts on a "Bare Bones" X-Wing format where no upgrade cards are allowed to be fielded at all. Not even titles or mods. Just the pilot card and whatever ability that is printed on there. There would still be the standard 100 point limit + obstacles as well.
Some fun things that are possible (and possibly overpowered):
8 TIE Swarm
8 Z-95 Swarm
Biggs Walks the Dogs minus Adv Sensors
Double VCX + Wedge
Quad Jumpmasters
5 Khiraxz
Dual IGs + other ship
Kir Kanos
Quad Phantoms
BBBBZ
Triple Firespray
Quad Lambdas + TIE Fighter
The format relies on removing the brokenness and opportunity cost of upgrade cards (their effects, abilities, points) and allowing players to return to the core of dogfighting with 100 points worth of ships. Even removing titles is important to watering down Defenders, Dengar and the Falcon, even though it kind of hinders the TIE/sf and ARC-170.
I'm on the verge of stepping up and contacting a few local game stores around here to see if they'd be willing to host a Bare Bones X-Wing tournament, but I'd like to hear some feedback!
What do you guys think?
What could go wrong with a format like this?
What kind of list would you fly?