Character generator updated

By Thomas62, in Dark Heresy

Thomas said:

Hi Renfield - we have been talking about creating a "character sheet" print.

I guess it all boils down to "ambition" and where it should be used. Currently the print from the front page is targeted mainly at GMs and their needs.

Question: Would you want to use the "web-page print" as your character sheet during play?

Thomas

Well as for ambition, i totally understand that ;) But know that due to the border and layout you have for the first tab page in the character builder, you seem to have 90% of the work done.. it seems like a bit of a copy paste job, with altering some of the field to simply be fore display for player use and leaving off some of the advance track and other info.

Really its quite nice, and when i printed it it looked just about right for use as a player. So While i dont know how everyone elses web print worked out for that page, but at 75% the page looked fantastic with only a few tweaks needed.

Really well done guys well done.

P.S.

Will you do updates for background and histories from the Radicals handbook?

Will you add the faith powers for battle sisters?

Did I miss it or do you still have to add the Emperors Tarot?

Can you make a Storyteller / GM monster creator for all the creatures in Creatures Anathema and some of the modules?

I also notice the movement doesn't adjust itself after you take advances to your agility

edit

@Khorne-ucopia - this is fixed now. Give it a whirl. happy.gif

Thomas

I love the website, it has saved me loads of hours!

There is however a small typo with the Tech Priest Mechadendrite talents - They are listed as "Melee Weapon Training".

I must say this is rather excellent! I have a few suggestions though:

  1. When choosing skill and talent advances it would be really handy to have a running total somewhere of the points spent. I see it elsewhere (in the overview I believe) but it would be great having it there while points are allocated rather than having to keep flicking back and forth
  2. Costs next to equipment would be very handy for calculating available gear without having to refer to the book. Without the costs then I might as well use the book and since the coding behind the page is so good it seems a shame not to use it.
  3. Divinations applied to the character (although it may be a background thing as for some reason I rolled up a shrineworld guardsman who started off with 41 Toughness)
  4. Option to apply starting equipment directly into the inventory rather than having to pick it would be great.

I've already suggested our group use this so if there are any more comments they come up with I'll keep you posted. Keep up the sterling work!

- Pete

@ ChromeNewt - The exp total is under the stat block on the advances page.

Most of the things you suggested were very superficial and just labour saving. I would suggest that encorperatating the features not yet supported would be much more useful than just removing the need for the book (which is really an objectionable idea and I would advise against it in case they get into trouble).

Kaihlik

Kaihlik said:

@ ChromeNewt - The exp total is under the stat block on the advances page.

Most of the things you suggested were very superficial and just labour saving. I would suggest that encorperatating the features not yet supported would be much more useful than just removing the need for the book (which is really an objectionable idea and I would advise against it in case they get into trouble).

Kaihlik

Ah! I didn't see the total there. Thanks!

Thing is if it's a "character generator" designed to make life easier then why intentionally make things more difficult? The whole point of this as far as I can see is to make the process easier and if I don't like the easy life I would just use the book. Intentionally adding labour is counter productive. Using that argument I'd just say don't bother improving it any more. As far as I see it the generator is taking the effort out of looking in the book and making it faster and easier to come to the same conclusions.

Now if what you meant was that effort should be spent on function rather than aesthetics then I agree. Get it working then get it looking good.

@ChromeNewt - Thank you for your comment. happy.gif

The aim of the character generator is to make life easier for the GM. We have to be a little careful though with what we are incoporating into the tool as we do not want to undermine the game creators revenue or risk violating the EULA.

We have considered inserting page references in the tool tips for skills and talents, to make using the book more easy. Do you think that would be useful?

@mosern - I am not sure I fully understand the problem you are seeing. If you could provide me with some more detailed information I might be able to identify what is going on. happy.gif

Regards

Thomas

@Thomas: Excellent tool to generate NPC's and all :) Page references would be excellent, as long as it doesnt violate any rights :)

Hi Thomas,

On the Talents parts of the Advances tab - for my Tech Priest I've got the following:

Melee Weapon Training - Optical
Melee Weapon Training - Utility

They should have been named:

Mechadendrite Use (Optical) and Mechadendrite Use (Utility)

As far as I can tell, the XP and level where you can get them are correct. It's only the naming that's incorrect.

My point was that there is much larger gaps in the program that need filled rather than concentrating on polishing off features that could get them in trouble. GW recently went around and heavy handidly hit websites that undermined their products with Cease and Desists (alot of blood bowl websites got hit), by removing total need for the book you encroach much more on FFG's territory and what is an aid becomes a substitute. When that happens you are at risk of legal action.

Also your point was kind of moot since I wasn't suggesting adding in steps just not cutting them down even further for the reasons I have outlined. You don't have to do anything that you would not normally have to do so it is in no way adding labour.

@Thomas - The pg numbers would be a great idea. How would you handle the Sisters faith powers which are in the Inquisitors handbook though

Kaihlik

Kaihlik said:

My point was that there is much larger gaps in the program that need filled rather than concentrating on polishing off features that could get them in trouble. GW recently went around and heavy handidly hit websites that undermined their products with Cease and Desists (alot of blood bowl websites got hit), by removing total need for the book you encroach much more on FFG's territory and what is an aid becomes a substitute. When that happens you are at risk of legal action.

Also your point was kind of moot since I wasn't suggesting adding in steps just not cutting them down even further for the reasons I have outlined. You don't have to do anything that you would not normally have to do so it is in no way adding labour.

@Thomas - The pg numbers would be a great idea. How would you handle the Sisters faith powers which are in the Inquisitors handbook though

Kaihlik

It's not a moot point for the reason you state as it is added labour because instead of now having one resource you now have two (a website and the rulebook for reference). It is a moot point however on the basis that I now understand why it has to be like this (legal reasons and the GW slapped). :)

@Thomas: After that explanation then page numbers would be the most ideal solution! :D

Ok - I will add page references to the generator when I get the time. Currently I am working on sharing groups, so stay tuned. cool.gif

@mosern - thanks for the details, I will give it a look. happy.gif

Thomas

Thomas said:

Ok - I will add page references to the generator when I get the time. Currently I am working on sharing groups, so stay tuned. cool.gif

I'd suggest you do more than that. Given that Dark Reign got slapped because authors of community made stuff added in GW images (though we had a disclaimer), I'd suggest you remove most things that mean the book is not required for making the character. Might be an idea to get in touch with FFG to see what they think (though GW seem to be sending C&D orders for people using FFG material too, so what FFG tell you might not be entirely accurate either).

But yea, for full character generators you have to be very careful, lest GW come down from the heavens to lay the smackdown on you.

@ MILLANDSON - Well its a character generator, its going to require alot of things that make the book not needed, its the nature of the product, otherwise theres no point to it. Its just a difference between going the extra mile and converting that last amount of information that actually removes the need for the book. I would view this as including the talent and skill descriptions and converting non essential stats over (like weapon costs and availablilties).

I would certainly not suggest dismanteling the current generator for a what if scenario, FFG knows its there, they link to it on the support page and as they are keen to remind us, they do check the forums. If they want it dealt with then they can contact the Malleus Maleficarum Syndicate to change it like they contacted Dark Reign.

Kaihlik

@mosern - the bug has been squashed. It was a matter of a simple text bug, so it was an easy fix. gran_risa.gif

I have made some additional tweaks, but I am going to start a new thread on the forum ... this thread is a little long.

Thomas

Kaihlik said:

If they want it dealt with then they can contact the Malleus Maleficarum Syndicate to change it like they contacted Dark Reign.

They didn't though, GW did. As it is GW's copyright/trademark stuff, it's not up to FFG. They obviously support it, as they do Dark Reign, but that doesn't mean that GW won't still lay down a C&D order, like they did with several 40k sites a few months ago. All I'm saying is "be careful". I don't want (and I'm sure no one does) another decent DH/RT site hit with the Legal Stick by GW.

Still, as a suggestion, it might be an idea to post up the 40k legal disclaimer you can find here on the site. I didn't spot it before (I could only find the Warhammer Fantasy RP disclaimer you had up), and that's the first thing GW go for on fan sites (not having the proper disclaimers).

By "they" in this case I meant anyone who would go after them including GW and FFG. I do agree though that the legal disclaimer needs to be updated. The fact that Ordo Malleus did not get hit by the legal stick means that GW may have seen them and decided that they were not a problem. I thought the problem was that thier trademarks were up for renewal and that they had to be seen to be defending them to prevent them from being removed.

Anyway I will respect Thomas's wishes and move to the new post for further discussion.

Kaihlik

@Thomas: I tested this generator on today's group and I think they really liked it. Only one thing though: have I missed a bolt weaponry eratta? Bolt pistols are listed in the book as having damage of 1d10+5 but just 1d10 from the pick list. If I missed it then I apologise. :)

I personally love this generator and despite the legal ramifications would love to see this expanded into a full character solution. I'd even willingly pay money for this. I accept though that GW must just be kicking themselves for not keeping hold of this product and need to steal the pack lunches from a few school kids. ;)