Not fixing the T-65: creating it.

By GreenLantern1138, in X-Wing

I've read numerous threads about fixing the T-65, and they bother me as much as anybody else around here The ships aren't that bad, they're just a little old, and the pilot abilities are still really solid if nothing else anyway. The best comment I ever saw in one of these threads though was a simple one, but very important in my opinion: there's actually no such thing as a T-65 in this game, there's only x-wings. In my opinion the humble 'non T-70' x-wing is not in need of a fix, just some more spice. I think this title might be it.

It creates the T-65 by precluding the T-70 from taking it, and was inspired by the smuggling compartment card. Limiting it to 3 points prevents the addition of a boost or shield, and if some lunatic wants to pay 4 points for on extra hull or stealth device, I say let them. More likely it will be used to equip vectored thrusters, or even guidance chips (but even then you still have to pay for the torpedoes), so I ask: is this card open to abuse? I think making it cost 1 point is balanced because it doesn't become auto-include and it adds a cost to any future upgrade.

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Edited by GreenLantern1138

Biggs with a Hull Upgrade. Everything must consider Biggs.

Biggs with a Hull Upgrade. Everything must consider Biggs.

Would people do it though? 4 points is a lot that could be used elsewhere in the list. Just because Biggs is there taking damage doesn't mean the rest of the squad doesn't have to do any work. I mean, 4 points is the R2D2 on Norra, for example.

Edited by GreenLantern1138

Biggs with a Hull Upgrade. Everything must consider Biggs.

Not as much since FFG nerfed him ever so slightly. Also, the point is to keep Biggs cheap, he's there to die.

Biggs with a Hull Upgrade. Everything must consider Biggs.

If someone wants to run a 30+ point Biggs I don't see the problem.

Yeah Biggs makes this a nono.

I'm not sure it does. For a lesser price you could give current Biggs R2-D2: a single trigger would have the same effect. Nobody does that because it makes him cost too much for a PS5 X-wing that's going to be first to fall anyway.

Admittedly if someone did go Biggs T-65, R2-D2, Integrated, Hull, he would get pretty nasty. But that makes Biggs a 33 point ship. I'm not sure if that's worth a third of the squad...

Nobody goes Biggs R2-D2 Integrated as and that's 29.

29 poorly spent, I don't know about everyone else, but when I see Biggs, I do everything I can to quickly destroy him. I know people talk about forcing range and the like, but I don't see how when I move to kill him first. Anyway, R2-D2 gets him a shield a turn and makes him super predictable, he's taking more damage than he can hope to ever heal f at that point. D2 probably buys an extra turn at best. That's why R4 is so good. It provides a solid defense cheaply.

thrusters Biggs? yes please

Personally, I agree that the X-wing isn't that bad of a ship, especially if you use Integrated Astromech. Playing since Wave 1, the thing that really killed the X-wing was really the death of Jousting. It was the PTL arc dodgers that made those ships that joust or not have a turret obsolete. You couldn't really compete with those ships that are able to get out of your firing arc. What good is any jouster when they don't have a shot?

I think FFG has recognized this and has been pulling many little new items that try to change this. For one, you see a lot more new stuff that get bonuses to being in your opponent's firing arc. Next, there are a lot of little things out there that hurt the PTL Arc Dodger. It's runs the gamut of hurting people who have stress on them to pushing through one damage to the target that can't be avoided. I believe that FFG is trying to make PTL Arc Dodgers a lot more difficult to fly and more toys that will hurt them. It's a tight balance because you don't want to utterly ruin them, but you have to make it a tougher game for them.

Imagine a game where you don't have to reposition so much and you don't have all these crazy Arc Dodgers going on. Jousting could be a thing again. Once that happens, the X-wing becomes relevant again. The same applies to a lot of other ships, like the B-wing or the Kihraxz Fighter.

thrusters Biggs? yes please

Still no boost.

Admittedly if someone did go Biggs T-65, R2-D2, Integrated, Hull, he would get pretty nasty. But that makes Biggs a 33 point ship. I'm not sure if that's worth a third of the squad...

Biggs really isnt that big a deal except maybe under the triple Jump Chumps before they were nerfed as he could draw those torpedoes and turret shots. Now, with the new FAQ hes only effective against primaries.

Edited by phocion

Every Xwing in the movies, T65 or T70, uses torpedos. Trench run, Red Leader down to random smuck who joined the rebelion 5minute before the run "Red Five" used torpedos. Endor, wedge torpedos the north tower so the falcon can blow the reactor. And in Force awakens, every T70 salvos torpedos at the armored regulator, and Poe finishes off the building by fflying inside and salvoing off torpedo after torpedo.

Xwings should get a free torpedo.

The T-65 is a well rounded ship that, apart from jousting, is middle of the road. I think any upgrade would be a mistake due to the T-70 being designed and flown; it's best they're left as they are IMO. IA was FFG's gift to the 65s; that's it.

There are other nuts to crack and ships to massage....

I agree with idea for a title granting X-Wings a torpedo discount.

it would be nice to be able to equip both integrated and guidance chips

it would be nice to be able to equip both integrated and guidance chips

now you're talking crazy - this is a free torpedo. I think that's enough.

Every Xwing in the movies, T65 or T70, uses torpedos. Trench run, Red Leader down to random smuck who joined the rebelion 5minute before the run "Red Five" used torpedos. Endor, wedge torpedos the north tower so the falcon can blow the reactor. And in Force awakens, every T70 salvos torpedos at the armored regulator, and Poe finishes off the building by fflying inside and salvoing off torpedo after torpedo.

Xwings should get a free torpedo.

I agree with idea for a title granting X-Wings a torpedo discount.

I'm with you, too!

I definitely want to see more X-wings with torps. How FFG accomplishes this isn't that important to me. Title, discounted ordnance cost, TL or GC shenanigans. Take your pick. I actually like Seismics because they use the normally empty torp slot but don't have the normal TL + hit downside that comes with most ordnance. And yes I know that it isn't really a secondary weapon.

Edited by Eyegor

While I agree it would be cool to give x wings some Sort of torpedo advantage as a cool thematic "fix", I think it steps on the toes of y wings And b wings in the design space.

I thought it would be nice to give x wings some sort of t65C refit title that either upgrades their engines and thrusters (grants an evade action to their bar), or something related to their quad laser cannons that lets them spend a target lock to add a hit result. Y wings and B wings could get a title "rebel assault doctrine" that gives them an advantage when firing ordnance at large based ships to represent their ship and pilot specialization as assault craft.

I don't really think it does, Y-Wing is generally turret central, and B-Wings I see more often with Cannons, or just as solid jousters. I definitely think a torpedo title would make a lot of sense.

I still think a title that add the ability to take 2 mods is the way to go. IA was a great way to make them a little more survivable and it make an astromech almost an auto include, which is thematic. This is a nice one, but I don't like that it excludes taking an Engine Upgrade, not as important with Vectored Thrusters. This is a time where than can introduce variable costed cards. It costs 1 points if you use mods that cost a total of 2 or less, 0 points if the mods cost a total of 3-4 or it is -1 if you include mods that total 5 or more.

Add a 'free' 'torpedo' upgrade that gives a system slot and -2 on a system upgrade (T-65 only now works thanks to this title) and you can have some Vector Thrusting TLing IA R2 Rookies and Reds ready to kick some TIE.

Or have IA and Chimps on some T-65 torp boats for beefy alpha strikes and added durability.

It just might work.