The case against General Hux.

By nikk whyte, in X-Wing

Yeah, show me a top Nationals cut, post wave 9 with a crackswarm in it. Its a ton of x7, dengaroo, ghosts, and party buses.

Canada.

Does the UK Systems Open count?

Nah it wasn't post wave 9.

Not that wave 9 has anything in it that particularly screws over TIE Swarms, but...

He's a bit young to be a General.

IIRC the canon explanation is nepotism, which makes a lot of sense as an explanation.

I'm hoping they both end up being explored a bit more next movie.

It wasn't explained until one of the books who his Father was. Regardless it's terrible from a military perspective.

He's a bit young to be a General.

IIRC the canon explanation is nepotism, which makes a lot of sense as an explanation.

I'm hoping they both end up being explored a bit more next movie.

It wasn't explained until one of the books who his Father was. Regardless it's terrible from a military perspective.

The First Order is a pretty terrible military, as far as the films show...

Nah it wasn't post wave 9.

Not that wave 9 has anything in it that particularly screws over TIE Swarms, but...

Edit: which to date also happens to be the largest X-Wing event ever with 414 participants.

Edited by darthlurker

I think people focusing on the potential advantages/disadvantages of fanatical devotion are missing the point. FD is situationally useful against certain types of enemies but one damage going through isn't all that scary for most lists, including defenders.

Hux is potentially worthwile mostly because he hands out 3 focus tokens. That's 3 actions right there, for the price of one (and stress...). In this day and age of hyper-accurate fire that all but eliminates randomness, this potentially gives new life to some ships that are unable to perform multiple actions through other means. That's what you pay 5 points for. FD is just an extra tool. If you're afraid for your other ships' safety, just put it on whatever is carrying Hux as it probably has just one green die (if it has any at all).

That said, there are many reasons to be sceptical about Hux. The ship carrying him will probably move first, will have to perform a green maneuver to lose stress BUT it cannot bump and needs to stay within range 1-2 of the ships it supports (let's say 1-3 if you take Stridan). That's awfully clunky and a good opponent will be able to play merry hell with your action economy by simply blocking Hux, stressing him, conner netting or just moving in such a way that this inflexible formation will have trouble staying on target and not landing on the rocks.

I'm not saying that all of that cannot be done. Advanced sensors will certainly help a lot and good players will probably be able to make it work. But it doesn't appeal to me very much and I doubt Hux will get into the very top tier of competitive lists unless there's some synergy I don't yet see.

Nah it wasn't post wave 9.

Not that wave 9 has anything in it that particularly screws over TIE Swarms, but...

You know that the Pattiswarm beat uboats in the final of the UK System Open, right?

Edit: which to date also happens to be the largest X-Wing event ever with 414 participants.

I do. I was there. It was glorious.

I'm reporting arguments that have been made against me arguing the same point you are, not ones I'm making myself. I don't agree with them.

I'm thinking Dormitz/Hux and 3 Black Cracks and Howl Crack (Or SBP/HyperComm/Hux alternatively, and a round 1 charge into combat) will be a pretty nasty list. You lose 3 APs in exchange for one of your ships having a good chance at hitting automatically and almost everyone getting free actions.

Edited by thespaceinvader

I'm thinking Dormitz/Hux and 3 Black Cracks and Howl Crack (Or SBP/HyperComm/Hux alternatively, and a round 1 charge into combat) will be a pretty nasty list. You lose 3 APs in exchange for one of your ships having a good chance at hitting automatically and almost everyone getting free actions.

I agree that three free focus tokens is nice. Hux handing them out essentially frees up Howlrunner and the others to evade, which makes them **** tough for a TIE fighter.

I personally think it might work better with TIE/fo fighters, though - the problem with handing a TIE fighter free focus is that a lot of turns, what else are they going to do? Evade is nice, but unless they all evade, your opponent is likely to just shoot the one who's not dodging. Although moving a 'tempting target' badge around your squad turn-on-turn isn't a bad idea in and of itself.

I quite like the TIE/fo's ability to Target Lock/focus with Hux, and the Fanatical Devotion - whilst not amazing - is a nice tool in the kit of a 2-dice fighter. Yes, it's not issue to a TIE defender, but you can mob them with TIEs and your 4-dice main gun on Hux's shuttle (in theory) - it's the "agility 4+ with all the tokens evar!" targets that a TIE fighter can't cope with, and TIE interceptors really, really do care about every single point of damage.

Plus - and this is a personal thing - I like trying to use purely First Order rather than mixing it up with Empire stuff.

I'm not sure Fanatical Devotion and Crack Shot work too well together. I guess the one takes over after the other is used up.

Edited by Magnus Grendel

I'm thinking Dormitz/Hux and 3 Black Cracks and Howl Crack (Or SBP/HyperComm/Hux alternatively, and a round 1 charge into combat) will be a pretty nasty list. You lose 3 APs in exchange for one of your ships having a good chance at hitting automatically and almost everyone getting free actions.

I agree that three free focus tokens is nice. Hux handing them out essentially frees up Howlrunner and the others to evade, which makes them **** tough for a TIE fighter.

I personally think it might work better with TIE/fo fighters, though - the problem with handing a TIE fighter free focus is that a lot of turns, what else are they going to do? Evade is nice, but unless they all evade, your opponent is likely to just shoot the one who's not dodging. Although moving a 'tempting target' badge around your squad turn-on-turn isn't a bad idea in and of itself.

I quite like the TIE/fo's ability to Target Lock/focus with Hux, and the Fanatical Devotion - whilst not amazing - is a nice tool in the kit of a 2-dice fighter. Yes, it's not issue to a TIE defender, but you can mob them with TIEs and your 4-dice main gun on Hux's shuttle (in theory) - it's the "agility 4+ with all the tokens evar!" targets that a TIE fighter can't cope with, and TIE interceptors really, really do care about every single point of damage.

Plus - and this is a personal thing - I like trying to use purely First Order rather than mixing it up with Empire stuff.

I'm not sure Fanatical Devotion and Crack Shot work too well together. I guess the one takes over after the other is used up.

FD and Crack mean that you force two damage through against tanky targets, potentially, which is really nice. It's also worth noting that you Devote the ship Hux is on in a lot of cases, which means none of the TIEs are the prime target.

But Hux and some /fos probably works too, I'll have to build it out.

The trouble with it is that the /fos don't have a howlrunner equivalent.

E: SBP/Hux/3xJuke Comm Omegas is 101 points, and you can't fit four Omega Cracks at all I guess 3 Crack Comm and Dormitz Hux with Hypercomm for maximum action efficiency is a thing. The more times I try to build these sorts of lists the more I appreciate the effort that went into pricing these so you couldn't *quite* do everything you want with them...

Trouble with the four ship list is that Dash just runs rings round it.

Edited by thespaceinvader

What if you used the Lambda instead? It's a full 9 points cheaper and given you aren't using any of the Upsilon's slots you don't lose much.

In return you get space for four Crack Omegas with two points left over. You also get space for three Relay Juke Omegas with ample space left over: plenty of space to upgrade to TIE/fo aces or even to fit in an /sf.

Mm, doing it with the Lambda is a possibility. It depends a lot on the Oopsie's dial, really. If it's remotely close to keeping up with /fos I'd go with the Oopsie. If it's more like the Space Cow's, then the Oopsie probably isn't worth the extra points.

Hux and 3 or 4 $things is going to be a solid list, and there are a wide range of $things that can fit depending on personal preference.

I am more interested in the options this crew presents to list building for the imperials then what it does on the field. It will actually create a whole new type of Imperial list, maybe even a missile strong list? I mean, a fanatically devoted, deadeyed, guidance chipped, homing missile attack against an Interceptor or Protectorate Fighter is actually a worrying prospect. Hell. . even an assault missile with that auto hit is going to concern anything that wants to fly in formation.

Also, with all this auto damage flying about maybe Fel's Wrath is a legit option. . . . . . . right?

He's a bit young to be a General.

Depends on what material you have to make generals.

Adolf Galland was general at 30, Erich Bärenfänger as well. Galusha Pennybacker at 20-23.

the entire First Order is comically young.

He's a bit young to be a General.

Depends on what material you have to make generals.

Adolf Galland was general at 30, Erich Bärenfänger as well. Galusha Pennybacker at 20-23.

15 generals under 25 in the US Civil War, with countless (at least, I haven't counted them) around the same age as Hux who is in his mid-30s.

Never mind finding out who commanded what during the Napoleonic Wars.

the entire First Order is comically young.

All the old guys know what happens to big planet-destroying weapons, so they stayed home and let the young pups man it and risk getting blown up. Snoke wasn't on Starkiller, and he's old. His fellow oldies are probably hanging out where ever he is.

the entire First Order is comically young.

It's very deliberate: they're fanatics that see themselves as successors to the Empire: they're a far bit more extreme.

Like I said in another thread, I like Hux paired with TIE/D Defenders to make their cannons pretty much auto-hit.

36 Vessery w/ Adapt, Tractor, TIE/D.

37 Ryad/Glaive w/ Adapt, Ion, TIE/D.

27 Omincron w/ Hux, Baffle.

Against a joust squad you put the condition on the shuttle to make the Defenders unappealing targets. The condition goes on the Defenders when you're against a dodgy ace. You could even lose all the bells and whistles:

28 Omnicron w/ Hux, Baffle, Tractor.

72 (2x) Delta w/ Ion, Hull, TIE/D.

I love the TIE/D, and Hux is looking pretty great with them.

Idk. Tie/d without tokens seems pretty risky.

Idk. Tie/d without tokens seems pretty risky.

It's not really. With 6hp at agility 3 TIE/Ds can take a hit and outgun most other ships in the game. You win by burning down your opponent's squad quickly, and putting them out of position with your cannons, not by evading damage and attritioning the enemy to death like aces and the X7s do.

Also, if you're facing a really jousty list you just take the condition on the shuttle rather than the TIE/Ds. You put the condition on a TIE/D if you want to hit a really dodgy ace like Soontir with that delicious Tractor or Ion Cannon.

Edited by CRCL

the entire First Order is comically young.

Thats kind of the point, isn't it? They need to be young enough to not actually understand what the empire was.

On ‎10‎/‎25‎/‎2016 at 11:16 AM, AllWingsStandyingBy said:

Major Striden + General Hux + Advanced Sensors + Experimental Interface = 43pts

Every turn it can give out 4 free actions + Fanatical Devotion condition (Coordinate + Hux's 3x Focus) to ships at R1-3 even when it gets blocked or hits obstacles. Pair that with a 4x TIE mini-swarm if you like.

Now that is a command ship! Plus, one should not underestimate the ability of being able to Boost or BR an ally before they move, which the Upsilon can do.



How exactly does Major Striden give out 4 free actions (Coordinate + Hux's 3x focus)? The Major only gets to do one action/round so doesn't he have to choose either Coordinate -or- Hux's (action) ability?

Edited by Darth Onyx

hux on a sensor shuttle comes out to palp shuttle cost (except it kinda hits more reliable because you can fanatically devote the shuttle itself), and then you just escort him in with ships that benefit more from hux than palp

stuff like Strikers and Fighters in particular

https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!56:43,-1,-1,209:-1:-1:;187:152,153:-1:-1:;239:27:48:31:;18:140:-1:-1:&sn=Unnamed Squadron

doubt it will be top tier, but it can be fun


another option, this time with the UPS

https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!229:36,209,183,204,-1:-1:-1:;239:27:48:31:;243::48:-1:;243::48:-1:&sn=Unnamed Squadron

Edited by ficklegreendice
23 minutes ago, Darth Onyx said:

How exactly does Major Striden give out 4 free actions (Coordinate + Hux's 3x focus)? The Major only gets to do one action/round so doesn't he have to choose either Coordinate -or- Hux's (action) ability?

Experimental Interface

Make Soontir Great Again

Soontir Fel
PTL
AT
TITLE
SD

Major Stridan
Adv. Sensors
Experimental interface
General Hux
Inspiring Recruit

Omega Leader
Adaptability (increase)

Bat-mobile uses advanced sensors to give Soontir an action, he pushes off of it, and later does a green maneuver to clear stress and squeezes in a 3rd action on top of his free focus.

Bat-mobile uses EI to trigger Hux (now has 2 stress) Soontir now has 2 focus, and up to 2 of the following (evade, focus, boost or barrel roll). Assign condition to any of the ships best suited to use it. Bat-Mobile and OL also each have a focus. Bat mobile now does a green maneuver and with Inspiring recruit clears both stress. Doesn't even matter if bat shuttle bumps. OL TL's any threat to him. Rinse and repeat as able

Naked OL may not be the best wingmate but you've only got 21 points to work with after 'make Soontir great again'.

(yes, I am reposting this).

I put this together just to play around with how to use that batwing to make the most out of a non-palp soontir, and it uses Hux. The advantage of the title is that it lets you push damage through in a situation you might not otherwise.

Edited by Cr0aker