The Shuttle

By dpb1298, in X-Wing

30 pts... For 4 red dice and 12 HP ? Same as a naked YT2400, really ?

1/2 the arc coverage

definitely nowhere near the same level of cheap stackable crew

dial unknown

1 more point

Well, to be fair both the ORS and WSF are overcosted and should not be used as any kind of baseline.

As for cheap stackable crew, the YT-2400 only has one crew slot, so no real stacking.

What's the part with 1 more point? The cheapest Upsilon is 30pts, exactly the same as a WSF.

The dial is the biggest contender and given that the Upsilon has some very nice stats and upgrade bar I think we can safely assume that it will have a less than stellar dial.

oh sorry, I thought it was the YV-666. ran outta coffee here

too many Ys

yeah the crap PWTs aren't a basis for comparison at all

Just me, or is the title "Kylo Ren's Shuttle"...ummm...unnecessarily verbose in text?

Like...what's the point of targeting one specific enemy ship at range 1-2 of you, if the enemy can just put the stress on a different one, instead?

I mean...wouldn't a card that says "Your opponent must put a stress token on a ship at range 1-2 of you that he controls" be exactly the same thing as the card currently achieves, just with another sentence or so less text?

Edited by xanderf

Just me, or is the title "Kylo Ren's Shuttle"...ummm...unnecessarily verbose in text?

Like...what's the point of targeting one specific enemy ship at range 1-2 of you, if the enemy can just put the stress on a different one, instead?

I mean...wouldn't a card that says "Your opponent must put a stress token on a ship at range 1-2 of you that he controls" be exactly the same thing as the card currently achieves, just with another sentence or so less text?

I'm trying to make it make sense. I know the Nova guys had some confusion, but the answer to theirs was that the opponent can choose an already-stressed ship, while you can't.

That being said, giving the opponent the choice from the start is, effectively, the same thing... So I'm drawing a blank as to what they could be thinking of.

Maybe it's about determining range? As in, YOU have to be the one to identify a ship within 1-2, before you opponent is allowed to measure?

... I'm grasping as straws here. And have two degrees in English/Writing.

EDIT: Another straw -- Anything that requires an opponent to target a ship. IE, and upgrade that says, "When your opponent targets one of your ships with an ability, do XXXXX." If the card only told your opponent to choose, then technically you wouldn't be doing the targeting, so they wouldn't get that benefit.

I'll assume it's worded specifically for future card interaction, and give FFG the benefit of the doubt... this time.

Edited by ArbitraryNerd

Everything is worse than I thought it would be. But that's okay cause I didn't want a 4-attack ship with Palpatine to be viable.

  • I doubt this ship or many of the upgrades will enter the meta, unless 120 point listbuilding becomes standard
  • PS2 generic pilot is 30 points and not 29 points (FFG generic pilot hate continues)
  • Huxley is a slightly buffed Fleet Officer that cannot be put on a Tie Shuttle
  • Targeting Synchronizer can work with Norra, but it's 3 points
  • Hyperwave Comm is only worth the 1 point it costs
  • Kylo Ren's condition is possibly the best thing from the entire expansion
  • No dial reveal, but I'm still guessing that it has white 3-turns

Well if all enemy ships in range 1-2 are stressed, the title does not trigger.

Otherwise it would have to be: "If there is an unstressed ship at range 1 or 2, choose 1 ship (stressed or not) and assign it 1 stress token." Thats not much better in terms of strangeness I think (though I`m not native in English).

Just me, or is the title "Kylo Ren's Shuttle"...ummm...unnecessarily verbose in text?

Like...what's the point of targeting one specific enemy ship at range 1-2 of you, if the enemy can just put the stress on a different one, instead?

I mean...wouldn't a card that says "Your opponent must put a stress token on a ship at range 1-2 of you that he controls" be exactly the same thing as the card currently achieves, just with another sentence or so less text?

If all of the ships within 1-2 of Ren's shuttle have stress, then the ability can't deal stress as it is currently written. With your suggested text it could.

The pack overall is feeling a little meh to me. Maybe it's because I was really looking forward to it, but nothing in here is really grabbing my interest. Nothing seems bad overall, just not what I wanted I guess.

Hux crew does seem amazing, but I wish he either didn't give you a stress or was 4 points. As amazing as he is he's going to suffer from the same limitations that fleet officer had before the TIE shuttle. I played a lot of fleet officer trying to make it work and for the most part it just didn't.

I used to run a stupid Captain Kagi + Rexlar list back in wave 5. I might update it with an Upsilon and /D Rexlar now.

The ship itself really feels like it would be great in epic but less so in 100-points. Maybe use it in an Escalation tournament?

Eh. It's a bit annoying that all of these great new support options are essentially First Order only due to being Tech upgrades.

Guys I think we are missing something...

Targeting synchronizer + weapons engineer on quadjumper + 2 jumpmasters.

Difficult to pull off, but kinda like Deadeye. probably room for a z95 with slicer tools too.

Eh. It's a bit annoying that all of these great new support options are essentially First Order only due to being Tech upgrades.

Variety in lists and tactical decision making IS annoying, I agree.

Struggling with the shuttle here. Whilst I can appreciate it having some serious four to five dice offence, the Imperial Crew options seem lacklustre and the amount of points it soaks up seem counter productive to what a support ship should be.

My first thought was to put Hux on the Major to help some action economy, then throw maybe a system officer on there for target locks, FCS for offence. . then I realised I just used up 42 points. .

42 points . . .

So then I wanted to put some aces in there because, you know, that is what Imperials do and that is when I started to struggle. Col Vess and then . . ?

Then I thought about a mini TIE swarm and then realised I would actually get more out of just using a TIE Shuttle instead.

Help?

Guys I think we are missing something...

Targeting synchronizer + weapons engineer on quadjumper + 2 jumpmasters.

Difficult to pull off, but kinda like Deadeye. probably room for a z95 with slicer tools to

And will be only 33% worse than Triple Jumps!

  • Huxley is a slightly buffed Fleet Officer that cannot be put on a Tie Shuttle

Slightly buffed?

It gives an extra focus token and lets one ship shoot through evades. The ability to shoot through evades works even on rounds that the action isn't taken. Hux seems like a strong alternative to Palpatine that will be strong against Pal Aces squads.

He seems solid as hell on a Decimator. He's almost as much of a no fly zone for ships like Soontir Fel as Vader crew without the downside of self damage. In match-ups against low agility, high heath targets he's not a wasted crew due to the action efficiency of the focus granting effect.

Edited by WWHSD

The teacher said that that that that that student used was correct.

swx60-kylo-rens-shuttle.png

Struggling with the shuttle here. Whilst I can appreciate it having some serious four to five dice offence, the Imperial Crew options seem lacklustre and the amount of points it soaks up seem counter productive to what a support ship should be.

My first thought was to put Hux on the Major to help some action economy, then throw maybe a system officer on there for target locks, FCS for offence. . then I realised I just used up 42 points. .

42 points . . .

So then I wanted to put some aces in there because, you know, that is what Imperials do and that is when I started to struggle. Col Vess and then . . ?

Then I thought about a mini TIE swarm and then realised I would actually get more out of just using a TIE Shuttle instead.

Help?

It's not a Lambda, think of it as 'Imperial Ghost' or 'Imperial Slaver'. It's got to contribute more to the fight than the Lambda does to justify that cost, I can see it alongside a Deci - say the Upsilon with Kylo Ren to show the dark side, then Chiraneau Deci to push the crits.

I need to see the dial to know just how much I like the Upsilon, but what I've seen so far is extremely interesting.

  • Huxley is a slightly buffed Fleet Officer that cannot be put on a Tie Shuttle

Slightly buffed?

It gives an extra focus token and lets one ship shoot through evades. The ability to shoot through evades works even on rounds that the action isn't taken. Hux seems like a strong alternative to Palpatine that will be strong against Pal Aces squads.

He seems solid as hell on a Decimator.

Yeah Hux is very good.

....

The ship itself really feels like it would be great in epic but less so in 100-points. Maybe use it in an Escalation tournament?

Uh oh, we are already starting to say it will be "good in epic"

The Upsilon is tier 2, confirmed already.

This is yet another reason official tournaments need to move to 120 point lists. That's the only way this behemoth has a chance.

Struggling with the shuttle here. Whilst I can appreciate it having some serious four to five dice offence, the Imperial Crew options seem lacklustre and the amount of points it soaks up seem counter productive to what a support ship should be.

My first thought was to put Hux on the Major to help some action economy, then throw maybe a system officer on there for target locks, FCS for offence. . then I realised I just used up 42 points. .

42 points . . .

So then I wanted to put some aces in there because, you know, that is what Imperials do and that is when I started to struggle. Col Vess and then . . ?

Then I thought about a mini TIE swarm and then realised I would actually get more out of just using a TIE Shuttle instead.

Help?

It's not a Lambda, think of it as 'Imperial Ghost' or 'Imperial Slaver'. It's got to contribute more to the fight than the Lambda does to justify that cost, I can see it alongside a Deci - say the Upsilon with Kylo Ren to show the dark side, then Chiraneau Deci to push the crits.

I need to see the dial to know just how much I like the Upsilon, but what I've seen so far is extremely interesting.

So should this thing have a k-turn? I'm kind of hoping it does for the amount of points you have to sink into it.

  • Huxley is a slightly buffed Fleet Officer that cannot be put on a Tie Shuttle

Slightly buffed?

It gives an extra focus token and lets one ship shoot through evades. The ability to shoot through evades works even on rounds that the action isn't taken. Hux seems like a strong alternative to Palpatine that will be strong against Pal Aces squads.

He seems solid as hell on a Decimator.

Yeah Hux is very good.

I'm sure Hux will be "good in epic"

How is Hux crew better than Kylo Ren crew?

Struggling with the shuttle here. Whilst I can appreciate it having some serious four to five dice offence, the Imperial Crew options seem lacklustre and the amount of points it soaks up seem counter productive to what a support ship should be.

My first thought was to put Hux on the Major to help some action economy, then throw maybe a system officer on there for target locks, FCS for offence. . then I realised I just used up 42 points. .

42 points . . .

So then I wanted to put some aces in there because, you know, that is what Imperials do and that is when I started to struggle. Col Vess and then . . ?

Then I thought about a mini TIE swarm and then realised I would actually get more out of just using a TIE Shuttle instead.

Help?

It's not a Lambda, think of it as 'Imperial Ghost' or 'Imperial Slaver'. It's got to contribute more to the fight than the Lambda does to justify that cost, I can see it alongside a Deci - say the Upsilon with Kylo Ren to show the dark side, then Chiraneau Deci to push the crits.

I need to see the dial to know just how much I like the Upsilon, but what I've seen so far is extremely interesting.

Agreed.

The problem support ships have is their low damage output. The TIE Shuttle has 2 red dice and the lambda was unable to reliable shoot more than 2 times per game due to that dial.

The Shuttle has much better offense and it hopefully will be able to change its facing in 2 turns, maybe even one. Just wait for the dial before screaming DOA...

Need

To

See

Dial

....

The ship itself really feels like it would be great in epic but less so in 100-points. Maybe use it in an Escalation tournament?

Uh oh, we are already starting to say it will be "good in epic"

The Upsilon is tier 2, confirmed already.

This is yet another reason official tournaments need to move to 120 point lists. That's the only way this behemoth has a chance.

"We"

I don't know... I've read through the article and was like... meh? Hux seems good with a mini swarm

Really?!?!?!? I was very "meh" before this article, but now I'm quite excited about it.

OK...the ship itself isn't that exciting, but I do love the upgrades.

Targeting Synchronizer is going to be amazing with 3 Gamma Vets w/ Homing Missiles and Crackshot. Just stick it on Epsilon Ace, as mentioned before.

Gen. Huxley is going to be great. He dishes 3 Focus out and one of those guys gets an automatic hit through. Now, I had a list that was a Lambda w/ Fleet Officer and 5 various Tie Fighters that was actually a lot better performing that I thought it would. I think Huxley now replaces Fleet Officer and it gets even better! Even an Academy Pilot is pretty hard to kill with a Focus and Evade token.

Major Stridan is kind of interesting and will see some play.

Dormitz is also kind of cool. I don't think some people see the ability to be firing at someone on Turn 1 as something that crazy, but it can be pretty good. Combine him with Hyperwave Comm Scanner and it will be even better, especially with all the free Focus or Evades being passed around. Spec Forces Tie Fighters do get a Missile to use and tech.

So...I admit that I'm liking this expansion a lot more. Less for the actual ship and more for the upgrades, but even the ship is kind of gaining on me.

Then I thought about a mini TIE swarm and then realised I would actually get more out of just using a TIE Shuttle instead.

Help?

It's got a stat line of 4/1/6/6 and a system slot for baffle if the dial sucks (though it has a green 2 bank so maybe not awful). That's a freaking truck of a stat line and will not be something the enemy can ignore unlike a tie shuttle. I think flying the ship as a primarily support vessel is right but for once 1) the support ship hits like a ton of bricks and 2) most of the support cards it ships with can affect the ship they ride on. Being able to Hux yourself is not something to ignore. You focus 2 friends and yourself and one of your hits can't be canceled. That's pretty brutal.

I think that the shuttle will not fly well with palp aces because it's hard to fit good enough aces in around 38 points. I do think the stat line and the abilities are interesting enough to anchor new builds or augment swarm based tactics already.

  • Huxley is a slightly buffed Fleet Officer that cannot be put on a Tie Shuttle

Slightly buffed?

It gives an extra focus token and lets one ship shoot through evades. The ability to shoot through evades works even on rounds that the action isn't taken. Hux seems like a strong alternative to Palpatine that will be strong against Pal Aces squads.

He seems solid as hell on a Decimator.

Yeah Hux is very good.

I'm sure Hux will be "good in epic"

How is Hux crew better than Kylo Ren crew?

Because focusing 3 ships with 1 action is nuts action economy even before the ouncounterable damage part?

Hux is seriously competitive tier, way more than Kylo. Although there's no reason you couldn't take both.