Hi All! First a quick intro – my name is Des, I’m a “new” table top RPG player having taken part in my first DnD 5e session earlier this year with a semi-regular group. I happened on Fantasy Flight Games Star Wars RPG by accident only last week and have been kicking myself that I didn’t find it sooner. Being a Star Wars fanatic and a voracious consumer of computer-based RPGs this seems like the perfect fit.
Having distributed knowledge of this game to the group we are in the process of assembling a regular team with a GM who has prior experience in this role and is also a nerd of all things Sci-Fi. Having chatted to the GM we have both come to realise the sheer scope of this RPG of which we are working to put together a story arc that encompasses all three books.
In our mind this would allow for significant character progression but has a downside in that once the character is selected it would not be possible to re-roll until death. This creates a potential story issue which I will outline.
Being a Star Wars fan I can see the temptation in selecting a Force Sensitive Exile (FSE) as a character specialisation to be able to take advantage of the upgrades in the Force and Destiny expansion. However, from a story point of view multiple players selecting a FSE devalues the special nature of this mechanic. By their very name FSEs are secretive people only demonstrating their powers as an action of last resort. This creates a subtext where, for all intents and purposes, the FSE exists as a regular member of the group until a significant event causes them to tip their hand, maybe to save another group member. Ultimately this creates a situation where the group are forced to re-evaluate their relationship with the user – do they give them up to the Empire? Fear them for what they represent? Accept them? So many possibilities render wonderful story hooks.
However, multiple FSEs may have a different effect potentially creating an “I’m Sparticus!” effect whereby one FSE is revealed which triggers others in the group to come forward. Personally I feel this devalues the role of the FSE which is a rarity in a galaxy purged of all but a few force users but I’ll admit that it does open up new avenues for story-telling.
I’m interested in hearing your views on the subject. As a GM receives a copy of each character sheet before the campaign begins do you therefore limit the number of FSEs in a campaign? If so, is there a ratio you favour of force users to non-force users? How do you go about selecting a force user?