Assume I'm using "Mortar" from Armored Onslaught in the Hoth expansion:
"choose a space within 3 spaces and roll 1 red die. Each figure and object on or adjacent to that space suffers [damage] equal to the [damage] results".
Let's say I have this setup, where each number is a square on the board:
[ 1 ] | [ 2 ]
[ 3 ] | [ 4 ]
The door door runs vertically between 1&2 and 3&4.
Assume a mortar is thrown onto space #3 and there is a characters on space #4.
If the mortar does *not* blow up the door, it seems pretty clear that the mortar will not affect anything on space #4 because the door blocks adjacency. However, if the mortar does destroy the door, does that mortar now deal damage to everything on spaces #2 and #4? Or is to 'too late' since those spaces wouldn't be targeting initially?
I see a ruling for 'blast':
https://community.fantasyflightgames.com/topic/201851-blast-targeting-doors/
That indicates that the blast *does* affect things other side of the door if the door is destroyed, but I was curious if that same reasoning works for the mortar. I ask because the timing on 'blast' indicates it always happens after damage is dealt, whereas mortar seems to happen to all tiles simultaneously.
Thanks in advance!