Been thinking about this...
I don't love that NPC's take wounds for more than 1 maneuver each turn. I realize this will slow the game down a bit but I think that I'm going to allow for fatigue and stress for NPC's as well...at least until they take more than their Toughness and Willpower. This shouldn't slow things down too much but it's one rule in v3 I find silly.
Anyone done anything similar? Anyone have any new ideas for something like this??
