https://www.fantasyflightgames.com/en/news/2016/10/21/i-am-a-jedi/
Did you guys see this? I think he's pretty good but I'm concerned with the lack of surge abilities. Mind of like Boba Fett or HK or even some elite troopers, if you have more surges than you can effectively use, what do you do with the wasted ones?
With BGY he could easily get 3 surges, Pierce 3 and plus 1dmg is nice, but he's effectively only getting 3-4 damage with that. The Yellow has the least average damage and the Blue has the next smallest. Green is your all arounder. He gets an automatic plus 1 damage, but still only averaging 4 damage seems pretty week. Deflect is sooo good.
*Motivation on the the hand seems pretty good as there are not very many worthwhile skirmish upgrades for the Mercenary faction. I think it will be useful for all of them, but by far and away the most useful for Mercenary. How many times have you wanted to dump or get rid of Stun or Bleed on your bantha rider or that last HK or trooper so he can move and shoot, or get way out of range so you don't give up points, or interact for the final points and you couldn't. I think this will be super useful and only 1 pt. the extra movement is super useful as well. Want your officer to be within 2 spaces to order, but don't want to waste your movement? Play motivation.
The command cards are all useful, not spectacular, but useful, I could see using each of them in a list, which is exactly where I want most of my command cards, instead of no-brainers, or must-takes, I'd rather have lots of great cards that are generic and useful to most or all of your list
I guess Son of Skywalker works for both figures, as I don't see a new solo command card
Edited by buckero0



