"Great personality" Rey builds

By balindamood, in X-Wing

It also lets you clear stress after moving through an asteroid, making the board much more open.

I'm pretty sure you meant debris field, and this is a valid point that I had not considered. Having heard it, I think Kanan is a solid pick, but I probably still prefer C-3P0 (although I could just be digging my heals in stubbornly, at this point).

Having flown this a few times (and Asajj a great deal) I can attest that you will hit a lot of debris while slinging your large base across the board with 3 banks/sloops. Kannan allowing you to destress and take an action, whether focus or boost is key to winning with Rey.

"great personality" made it sound like you were saying Rey was ugly but had a great personality lol.

Here I thought he was calling her fat.

Thoughts wander...

Yarna D'al Gargan needs a crew card for the Party Bus.

Definitely aint fat. Or ugly. Not a 10/10 but still beautiful in my books :)

She's somewhat too skinny for me, but I guess if you put Threepio and Artoo on her she'd be a 'fat Rey'?

YT-1300: · Rey (45)Veteran Instincts (1)Done. I don't even care about EU

So like...you've got a ship that's worth more than half your squad points at PS10, and you don't even care about a 4pt upgrade which will let it dodge the arc of an entire enemy swarm? ...I encourage you to re-think this position. Lots of people are in love with the fact that you can use Kanan with the new Falcon title but like...I thought about it for a minute, and I've decided it's not optimal. Sure, it means that you can clear your stress and take an action after doing your 3 S-loop, and that's just spiffy but like...you're PS10. After you pull the 3-bank, you know if it worked and the enemy would be in arc or not. If the enemy would be in arc, spin and take your stress. The double predator + Finn on attack and defense is reward enough. If the 3 S-Loop did not work (would not put the enemy ships in arc) then just like...don't make it a S-Loop, leave it as a bank and use your fat turret to take a manual target lock, or boost away and try again on the next turn. What you are short on, aside from Finn and Super Predator is like, other action efficiency. Originally I thought we could correct this with C-3P0, but that boy gets worse if we add the extra defense die, Right? Oh wait...I guess it didn't really get worse, since we know that Finn's added die will always be blank. So like...yeah, add C-3P0. That guy is gonna give you like 3 or 4 health a game, at least. That's a pretty solid value for 3pts. Hard to beat. If not then like...Recon Specialist. Cassian Andor is also a solid one, since it can help you nail blocks with your big base or get two shots at getting your arc right. Not super impressed with Kanan though. It's fine but like...a S-Loop is like, once every three turns, not every single turn. Get yourself a crew who does work every single turn. Rey (45)Veteran Instincts (1)C-3PO (3)Finn (5)Engine Upgrade (4)Millennium Falcon (TFA) (1) Total: 59

With PTL I will agree. On Han Solo of course yes, EU is mandatory.

On Rey...actually don't. I have to keep my enemy in front of me, and white S-Loops is all what I need for. Heck, I will prefer even Expert Handling on her, much more than EU.

With a single action (no PTL) and an entire build that works in my front arc, I will think about other solutions against a swarm, instead of put EU (which is easly blockable).

A 0 white once with Rey can change the game. Don't know if Kanan will rid the stress by Inertial Dampners...if so, that will be the Illicit I want on her.

But that's just my thoughts.

YT-1300: · Rey (45)Veteran Instincts (1)Done. I don't even care about EU

So like...you've got a ship that's worth more than half your squad points at PS10, and you don't even care about a 4pt upgrade which will let it dodge the arc of an entire enemy swarm? ...I encourage you to re-think this position.

Some people have moved past the training wheels stage of X-Wing.

Not super impressed with Kanan though. It's fine but like...a S-Loop is like, once every three turns, not every single turn. Get yourself a crew who does work every single turn.

Not every single turn? What about dem mirror matches? :D

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If Paul Heaver is still in the training wheels stage of his X-Wing career, I'm terrified by the prospect of him becoming comfortable without them.

Nice try. But:
Poe Dameron + R2‑D2 + Veteran Instincts + Autothrusters
Gold Squadron Pilot + R3‑A2 + BTL‑A4 Y‑wing + Twin Laser Turret
Gold Squadron Pilot + Twin Laser Turret
Bandit Squadron Pilot
...Paul doesn't need no training wheels. He's flown a wildly different list every year, to great success.
Some players, though - they pay a four point Engine Upgrade tax on every list they write. They can't just help themselves. Some people simply don't know how to play the game without moving last and responding to what their opponent does, so they want every ship they field to be Soontir Fel.
It's not a criticism, it's an observation. If you can't ride a bike fly a Falcon without bolting on training wheels Engine Upgrade, that's perfectly fine. You just stick to what you're comfortable with.
Edited by FTS Gecko

If Paul Heaver is still in the training wheels stage of his X-Wing career, I'm terrified by the prospect of him becoming comfortable without them.

It's not a criticism, it's an observation. If you can't ride a bike fly a Falcon without bolting on training wheels Engine Upgrade, that's perfectly fine. You just stick to what you're comfortable with.

Actually, Paul Heaver won worlds with an EU falcon.

Engine upgrade is an obvious choice for a large ship with one defence dice and a turret.

If Paul Heaver is still in the training wheels stage of his X-Wing career, I'm terrified by the prospect of him becoming comfortable without them.

It's not a criticism, it's an observation. If you can't ride a bike fly a Falcon without bolting on training wheels Engine Upgrade, that's perfectly fine. You just stick to what you're comfortable with.

Actually, Paul Heaver won worlds with an EU falcon.

Engine upgrade is an obvious choice for a large ship with one defence dice and a turret.

Depends, that's not a golden rule. Look a Partybossk

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Actually, Paul Heaver won worlds with an EU falcon.

Engine upgrade is an obvious choice for a large ship with one defence dice and a turret.

Depends, that's not a golden rule. Look a Partybossk

And a turret. Engine upgrade works on ships like the falcon, outrider and decimator because the tirret lets them boost wherever they need to go to avoid arc and still have a shot.

Bossk cares about arc so boost is less effective.

Edited by The Penguin UK

Actually, Paul Heaver won worlds with an EU falcon.

Engine upgrade is an obvious choice for a large ship with one defence dice and a turret.

Depends, that's not a golden rule. Look a Partybossk

And a turret. Engine upgrade works on ships like the falcon, outrider and decimator because the tirret lets them boost wherever they need to go to avoid arc and still have a shot.

Bossk cares about arc so boost is less effective.

Actually, Paul Heaver won worlds with an EU falcon.

Engine upgrade is an obvious choice for a large ship with one defence dice and a turret.

Depends, that's not a golden rule. Look a Partybossk

And a turret. Engine upgrade works on ships like the falcon, outrider and decimator because the tirret lets them boost wherever they need to go to avoid arc and still have a shot.

Bossk cares about arc so boost is less effective.

On Rey, I actually prefer Inertial Dampners. Don't care about dodgin anyone if I get boost from front arc. That's why Dengaroo doesn't fell the lack of EU

On Rey, I actually prefer Inertial Dampners. Don't care about dodgin anyone if I get boost from front arc. That's why Dengaroo doesn't fell the lack of EU

1) Without EU, Rey will be blasted by any competent player, and without the title and 3-P0 has very little damage mitigation.

Dampeners work one turn, and while it's a nice idea, I still think EU is a much better choice.

As for Dengar, that's not a good comparison. 1) Dengar (especially within dengaroo) has much better defense thanks to 2 dice, lonewolf, countermeasures and infinat focus. 2) Dengar likes being attacked in his front arc as he gets his attacks back.

Rey falcon needs to bounce about, avoiding fire and striking hard when the opportunity presents itself.

As for me, I like being able to effectively control each engagement. I think that at a competitive level, there's really nothing more efficient you can do with those 4 points. If the skill difference between you and your local opponents is so vast that you can win by handicapping yourself by forgoing clearly amazing ship upgrades then like...great. That's super. I still think that EU is pretty clearly the optimal choice for dealing with most opponents and most lists, and so that's my list building recommendation.

Good times.

I tend to agree, with a small exception: I think Barrel Roll is sufficient range control on most ships that have it natively- or on higher PS small ships that can take Vector Thrusters.

For instance: I think Darth Vader would be better off spending those 4 points + mod slot on something other than a 5th action on his bar. And Horton + TLT + Vector Thrusters is amazing.

On the other wrist, when it's the disengage turn, Corran likes Boost so he can get further away than his Green + BR would usually let him.

And, of course, since we're talking about a Large ship without Barrel roll, none of my comment really applies. :) I do think it's generally worth thinking about, however.

Although I agree that a lot can be done with barrel roll as far as keeping arc goes, your example Vader really does need Engine. Only 5 hp with no autothrusters means he doesn't want to have to take a hit if he doesn't have to. Boosting if far more for arc dodging then anything else, and Vader does not have an outstanding dial so it helps his movement a lot. If you just token up for defense then his attack power is pretty low, even with the extra hit.

you see, I know engine is used a ton and I respect anyone trying to break the norm, but on high ps, if you don't have repositioning power, your kind of wasting the points your paying for your high ps. High ps is for that and shooting first

On Rey, I actually prefer Inertial Dampners. Don't care about dodgin anyone if I get boost from front arc. That's why Dengaroo doesn't fell the lack of EU

1) Without EU, Rey will be blasted by any competent player, and without the title and 3-P0 has very little damage mitigation.

Dampeners work one turn, and while it's a nice idea, I still think EU is a much better choice.

As for Dengar, that's not a good comparison. 1) Dengar (especially within dengaroo) has much better defense thanks to 2 dice, lonewolf, countermeasures and infinat focus. 2) Dengar likes being attacked in his front arc as he gets his attacks back.

Rey falcon needs to bounce about, avoiding fire and striking hard when the opportunity presents itself.

On Rey, I actually prefer Inertial Dampners. Don't care about dodgin anyone if I get boost from front arc. That's why Dengaroo doesn't fell the lack of EU

1) Without EU, Rey will be blasted by any competent player, and without the title and 3-P0 has very little damage mitigation.

Dampeners work one turn, and while it's a nice idea, I still think EU is a much better choice.

As for Dengar, that's not a good comparison. 1) Dengar (especially within dengaroo) has much better defense thanks to 2 dice, lonewolf, countermeasures and infinat focus. 2) Dengar likes being attacked in his front arc as he gets his attacks back.

Rey falcon needs to bounce about, avoiding fire and striking hard when the opportunity presents itself.

You simply can't. Is not EU that helps. EU is amazing when you don't care about arc, when you can strike hard at 360' degree. But Rey+Finn wants to engage in front of her.

And I don't agree with point 1) at all

You simply can't. Is not EU that helps. EU is amazing when you don't care about arc, when you can strike hard at 360' degree. But Rey+Finn wants to engage in front of her.

And I don't agree with point 1) at all

While Rey with Finn wants to be in arc, it's better to be out of arc but avoiding shots than it is to be in arc and taking a bunch of hits.

Without EU, one poor move, or a guess from our opponent puts you in a position to be battered down really quickly.

I'm not sure how you can disagree with point 1. Rey has, at most, 3 green dice with a single re-roll (finn makes another re-roll) and you have to be in arc for the extra dice. And guess what, EU lets you get that arc for attack or defense!

Dengar always has 2 dice with, assuming a good player, a re-roll. And he has focus for attack and all his defense, so he doesn't need to save it.

You simply can't. Is not EU that helps. EU is amazing when you don't care about arc, when you can strike hard at 360' degree. But Rey+Finn wants to engage in front of her.

And I don't agree with point 1) at all

While Rey with Finn wants to be in arc, it's better to be out of arc but avoiding shots than it is to be in arc and taking a bunch of hits.

Without EU, one poor move, or a guess from our opponent puts you in a position to be battered down really quickly.

I'm not sure how you can disagree with point 1. Rey has, at most, 3 green dice with a single re-roll (finn makes another re-roll) and you have to be in arc for the extra dice. And guess what, EU lets you get that arc for attack or defense!

Dengar always has 2 dice with, assuming a good player, a re-roll. And he has focus for attack and all his defense, so he doesn't need to save it.

You simply can't. Is not EU that helps. EU is amazing when you don't care about arc, when you can strike hard at 360' degree. But Rey+Finn wants to engage in front of her.

And I don't agree with point 1) at all

While Rey with Finn wants to be in arc, it's better to be out of arc but avoiding shots than it is to be in arc and taking a bunch of hits.

Without EU, one poor move, or a guess from our opponent puts you in a position to be battered down really quickly.

I'm not sure how you can disagree with point 1. Rey has, at most, 3 green dice with a single re-roll (finn makes another re-roll) and you have to be in arc for the extra dice. And guess what, EU lets you get that arc for attack or defense!

Dengar always has 2 dice with, assuming a good player, a re-roll. And he has focus for attack and all his defense, so he doesn't need to save it.

'cause you're not playing Rey vs 100 points :)

No, but Rey is the obvious target, and there's nothing to stop your opponent focus firing her. What are you flying Rey with?

And that still doesn't invalidate the comments about Dengar (which is against 100 points seen as manaroo just flys away)

I don't know, I don't fly rebels. And anyway, I can be wrong. But if I have to play her, I will have to look about some illicits, first of all.

My biggest concern with EU on Rey is action economy. Plus, from personal experience, a boost only helps so much.

Just wondering what else to put on her other than Finn. Title, yes. What else?

Haha, I laughed at the subtext here.

My biggest concern with EU on Rey is action economy. Plus, from personal experience, a boost only helps so much.

That's. Maybe is playable at Ps8 with PTL

I don't know, I don't fly rebels. And anyway, I can be wrong. But if I have to play her, I will have to look about some illicits, first of all.

Well, base your debating points when you have flown her more than zero times.

I don't know, I don't fly rebels. And anyway, I can be wrong. But if I have to play her, I will have to look about some illicits, first of all.

Well, base your debating points when you have flown her more than zero times.

Edited by Cerve

Well, base your debating points when you have flown her more than zero times.

This is not really a valid stance.

Even though the input of people who have actual done testing is more valuable than that of those who are just speculating, people who have not flown a ship still have the ability to critically analyze things.

...at least, that's my stance, as an outspoken blowhard who has opinions on everything but only ever actually flies a fat Decimator.

My biggest concern with EU on Rey is action economy. Plus, from personal experience, a boost only helps so much.

That's. Maybe is playable at Ps8 with PTL