Even the best laid plans of mice and men often go awry.
A lot of folks talk about control lists, usually employing their choice of stress, ion, or tractor beams and asteroids.
I have a list notorious among some of the local players that I initially called the Triple 8.
Carnor Jax- PTL, Hull, Autothrusters
Captain Kagi- Sensor Jammer
Inquisitor- Title, Prockets, PTL, Autothrusters
99 points
What we have here is multiple AOE's that deny actions and bait out boosts and barrel rolls. Captain Kagi is criminally underused considering how powerful his ability is. Omega Leader trying for your aces? Long range scanners got you down? Don't want an opponent to use M9-G8 to his general advantage? Kagi is there.
Usually, Kagi lasts 2-3 rounds, but in that time, Carnor gets free reign, and Inqy can use his prockets to punish. People also make the mistake of target locking Kagi, and then have their damage mitigated by sensor jammer, which changes a hit into a focus, and cannot be rerolled.
Carnor helps kill aces, or just scare them away. The reason I don't use stealth device is because of how fickle green dice are and I think I can get an extra round out of Carnor that way.
There's a lot going on with this list, but if you see any critical failings that I'm blind to, let me know. I love Carnor Jax and the Inquisitor, but I'm slighly worried with BMST around (Hopefully I can procket them into oblivion before Inqy gets wrecked) Thoughts?