The last couple of sessions were rather fraught for my favourite character. Elim Rann, the Mando mercenary had done his normal thing and protected the rest of the party by putting his body between them and danger- the danger in this case being a pair of huge, heavily muscled and hugely clawed monsters of some kind (they also had horrific dentition too). With a suberb display of swordsmanship he had engaged both the critters and badly wounded both allowing the relative non-combatants in the group to shoot them down from a safe distance. The threats of friendly fire were all in a days work. Mercenary Maxim no. 20. If you aren't willing to shell your own position you aren't willing to win after all. Elim got rather cut up in the fight. Normally rude strangers tend to fall over and bleed if they attract his attention but these things were tough and hit like a runaway bus, but they went down bleeding black ichor. In the seconds of the fight they had torn up a handful of civilians one of which was still alive, and vomiting black fluid and he writhed, spasmed and began to change. So Elim took the initiative and shot him through the back of the head. Shortly thereafter Elim proceeded to cough up a little black fluid himself and felt slightly nauseous...
Cutting a long and involved story slightly shorter, it seems someone had developed a weaponised mutagenic virus. Cutting is shorter again we managed to track them to a hidden facility burried about 50km from the town in the wilderness. There our attempts to gain entry would have been only slightly more bumbling with a minutely increased risk of alerting the guards if we brought the massed pipe bands of the Highland Divison ans the Scots Guards. We breached a security door. And Elim copped a burst of sustained fire from an E-Web when we were ambushed. Now I'd opted to take point and be the organic sandbag. The combination of the disease ravaging his formerly resiliant immune system and a critical hit I'd taken fighting the critters meant I had a couple of setbacks to every roll I was making. Best I could manage was absorbing fire and hoping the rest of the group could overcome (which they did). A couple of stimpacks got him back on his feet, although with a horrific limp from another critical hit.
Then we discovered the main lab as the garrison comander was ordering the scientist to evacuate. Dr. Mengele managed to leg it, but we breached the final blast door in time to prevent them destroying the research samples. And that's when Elim went down for the second time, in this case due to friendly fire. The player with the Bothan is enthusiastic about grenades. VERY. So far in three different games, using three different systems he has managed to frag more comrades than all the draftees in Vietnam in the 60s. Luckily this time he had the good sense to use a stun grenade. Slightly less luckily the blast shorted out the blast door behind us dividing the party durring the fire fight. Worse luck came from his own grenade not only stunned my own badly wounded character but himself, leaving the Chiss archaeologist to face off against a strom trooper fire team that admittedly had suffered serious attrition. With accurassy Wyatt Earp would have been proud of, he managed to gun both the remaining soldiers down. Elim's barely consious carcass was successfully evactuated back to town, where the best equiped medical centre and pathology lab happened to the local vet's. Such indignity heaped upon our noble hero was only increased with the regular vomiting of blood, bile and black crap for the several hours it took the scientist to analyse the samples recovered to figure out which was the cure. That everyone else was busy pointing blasters assorted at his sick bed will be glossed over for now...
So, share your most notable ends and near misses ladies and gents if you please!