ANDREW, BREN, CIAN, RAY and RONAN! Don't you dare read this!! Giant rocks will falll!
So my players have been hoarding looted weapons. They have had plenty of opportunity to sell them on to some two-bit weapons dealers but have declined (they're offer was 20% market value; due to the limited selection and operation he ran he couldn't afford to pay more). They are stuck on a civilised highly populated Outer Rim world and currently don't have access to a ship to escape off world.
After progressing a while through the story and keeping this stockpile, they have no encountered another weapons dealer who is far more successful and should give them a better deal on their used blasters. There is one issue. The PCs don't realise that most of the jobs they have been hired for have been working against the Hutt who funds this arms dealer's operation, in fact the last encounter they had they killed a number of his elite soldiers, and obviously looted the blaster carbines from their bodies. They now want to set up a deal to sell all they have looted in bulk to this arms dealer.
There is no reason I can think of that the arms dealer shouldn't recognise his own wares and come to the conclusion that these are the guys who have been ripping off his boss.
I have in mind a scenario where they set up the arms deal and the arms dealer ambushes them with overwhelming force, leaving them no choice but to surrender or escape (losing all their looted blasters in the process).
It has been niggling at me though; is it fair to steal a couple of thousand credits worth of weapons from the PCs in their first attempt to sell them? I have warned them since the beginning that there are different factions vying for control and that their actions will have consequences and yada yada yada. I feel like this could cause some bitter and salty players.
Does anyone have suggestions on handling this?