Support for Rey

By The Penguin UK, in X-Wing Squad Lists

So, last two weeks I've had tons of fun running Rey and I like it so much I'm planning on taking it to regionals. I've had a fair amount of success, winning some and losing closely to palp aces/defenders.

What I need is a wingman to go with her. It doesn't need to be uber competative, but I'd like to compete.

So my Rey build is this - and I wouldn't change it, it's to much fun.

Rey

VI

Engine Upgrade

Finn

Kanan

Sloop title

(59)

Leave 41 points to spend, and I've been running her with:

PS8 Poe with VI, autothrusters, pattern analyser and r5-p9.

Any thoughts on other options?

I've come up with Miranda (bombs or tlt) and a pair of crackshot GSP. Tried the Ghost, but it doesn't sit well with me. I'd prefer a small base ship, but I like Poe for his general survivability...

Thoughts?

I'd want a regen ace in there, so my opponent has a tricky time with target priority.

If you're happy to drop to adaptability:

Miranda Doni (42)

K-Wing (29), Twin Laser Turret (6), C-3PO (3), Seismic Charges (2), Ion Bombs (2), Long Range Scanners (0)

Corran Horn (42)
E-Wing (35), R2-D2 (4), Fire-Control System (2), Veteran Instincts (1)

If you want a 1pt initiative bid for Rey:

Norra Wexley (40)
ARC-170 (29), R2-D2 (4), Push the Limit (3), Tail Gunner (2), Vectored Thrusters (2)

I like the Miranda. As a ling time Corran player, I don't think he works in that build.

As for dropping to adaptability, i think even with PS9, you risk moving second in this meta. I need to be arc dodging and going after aces in this meta work this build.

Why long range scanners? Would sabine and munitions be better?

So, last two weeks I've had tons of fun running Rey and I like it so much I'm planning on taking it to regionals. I've had a fair amount of success, winning some and losing closely to palp aces/defenders.

What I need is a wingman to go with her. It doesn't need to be uber competative, but I'd like to compete.

So my Rey build is this - and I wouldn't change it, it's to much fun.

Rey

VI

Engine Upgrade

Finn

Kanan

Sloop title

(59)

Leave 41 points to spend, and I've been running her with:

PS8 Poe with VI, autothrusters, pattern analyser and r5-p9.

Any thoughts on other options?

I've come up with Miranda (bombs or tlt) and a pair of crackshot GSP. Tried the Ghost, but it doesn't sit well with me. I'd prefer a small base ship, but I like Poe for his general survivability...

Thoughts?

This is the same Rey that I've been using recently and like it a lot. I've paired it with a ghost with ABT, FCS, chopper and Jyn Erso so that Jyn can pass multiple focuses to Rey if she needs them for defence or has boosted.

Given that your looking elsewhere than the ghost, I think the Poe build you have is good (its also the exact same one I considered pairing with her - obvisouly great minds ...) I had reservations at the time because of torp scouts but thats not such an issue anymore. He will also synergise well with Kanan on Rey. The only thing I have found with Poe is that he sometimes struggles to push damage through as more often than not you are going to have 1 focus to hit as your only mod. It will give your opponent some hard decisions through as Poe is great in the end game.

Yeah, my club suggested the ghost so I tried it. It died in 3 turns and didn't get a shot. My fault, but I didn't feel comfortable flying it - tbh, I'm not a fan of two big ships.

You're absolutly right about Poe and damage. Not sure what would be another option in the list though. Rey is actually good enough to take most things imo, but I need something to punch through tokens and palp, hence the tlt thought.

Jyn won't be out for regionals either :( essage is interesting to share thise focus though...

Rey is good but even with Rerolls, the Falcon is an Agility 1 target (OK, 1.5 with Finn) and it will melt under sustained fire. Your remaining 41-ish points needs to be spent on something that can either take the heat off the Falcon or mop up after it goes down.

For mop up duty, Regen is the probably the best option, especially now that U-boats have been sunk. Poe, Miranda or Norra would be my choice. Red Ace lacks the hitting power and Corran is hard to build properly below 42 points.

For distraction, you could take Biggs although keeping him within R1 of a Slopping Falcon is not going to be easy. Also, that would leave you 15-ish points left to spend which is not a price bracket that Rebels have lots of tools in (although Sabine's Tie will rectify this to some extent). You could use a Lothal Rebel which can be built very nicely at 41-42 points and packs one heck of wallop with those big primaries. This protects the Falcon indirectly as it is just too dangerous to allow to live for long (a distraction Carnifex ;)).

59 Rey (45), VI (1), EU (4), Finn (5), Kanan (3), Sloop title (1)

41 Lothal Rebel (35), FCS (2), ABT (2), Hera (1), Zeb (1)

OR

41 Poe (PS8) (31), R5-P9 (3), Lone Wolf (2), Autothrusters (2), Pattern Analyser (2), Black One (1)

Edited by Karhedron

I agree with most of what you say.

Regen is my preferred option, it's my old list. Believe me, I would take Corran if I could, but as you say, can't manage it at below 41.

That Poe build is interesting though. Maybe even predator as I have the points. Not sure about PS8 though. Could bump him up to PS9 and drop the pattern analyser for Pred/Lone Wolf, which might work.

I tried the ghost build, but I really don't think it suits me, even if it is effective. I tried that exact build and got wiped out very quickly against a very mediocre list.

Norra Wexley w/ PTL, R2D2, Vectored Thrusters, Alliance Overhaul, and Tail Gunner is around that price range. Another regen with more dice adding capability.

EDIT: Just realized it was mentioned in a prior reply. Anyway, I think Norra and Miranda are probably my top two to pick with Rey with the Lothal or Poe in consideration afterwards. I'm not big on Corran with Rey as well.

Edited by RStan

Might have to go for that. It seems a shame to dump my Arc already! Keeping them together should help to stop Norra being focussed down.

41 Poe (PS8) (31), R5-P9 (3), Lone Wolf (2), Autothrusters (2), Pattern Analyser (2), Black One (1)

This is an interesting Poe build given that LW, Black one and Kanan have opposite range effects. My thought was keeping poe close to Rey would let Poe use the pattern analyser and clear the stress on a white - but which would obviously prevent lone wolf triggering . This build would make him better in the end game though which is nice if you expect Rey to go down first.

Pretty much right, deciding whether you want LW or keeping close for Black One/Kanan will depend on who you are flying against. With ordnance or anyone who plays TL hijinks (I'm looking at you Latts) then staying close and using Black One to shave off Target Locks may be good. In other cases, run Poe at a distance to benefit from LW. Ultimately, LW is mainly there for the end game.

As mentioned above, Predator is good too as it is action independent and has no restrictions. With Autothrusters, Pattern Analyser, Regen and Black One, you may feel you have enough defensive upgrades that you don't need the LW.

I think given everything discussed above my preferred build for Poe would be

Poe Dameron (31)
Predator (3)
R5-P9 (3)
Pattern Analyzer (2)
Autothrusters (2)

Total: 41

Unfortunately, taking predator means dropping black one, but possible not the end of the world as Poe is going to want to take a focus as his action more often than not. He can then run next to Rey and use his modifications to try to push through damage on an untokened ship after she has fired at PS10. They also have the ability to both flip around in the same turn with no loss of action in the next, with Rey using Kanan that turn and Poe using PA but being able to clear the stress on any white or green maneuver the next.

Then your opponent has a tough choice to make about whether to try to take out Poe early and leave Rey to the late game.

Also Poe and Rey is just cool.

Edited by asters89

I think that Poe build is my preferred choice. But I do miss the PS10 to try and deal with whisper and soontir. I don't rate PS8 at all.

The other thing to consider is how I could move both at the same time at PS10, clear paths for both ships...

Edited by The Penguin UK

I think that Poe build is my preferred choice. But I do miss the PS10 to try and deal with whisper and soontir. I don't rate PS8 at all.

Ye whisper was the reason I was leaning towards VI on Poe as well, but I'm starting to change my mind because a) I dont think I have seen whisper in a while (although no doubt as soon as I ignore her when list building she will pop up) and b) a PS10 Rey firing first should be enought to handle whisper without needing a PS10 Poe as well.

Regarding Soontir, given the changes to the meta going on at the moment (between x7s buff, bmst and less u-boats) we might start seeing less of him. Worst case scenario, if its Poe vs Soontir in the end game, Poe can probably just run away from soontir and regen until the game ends.....

I think that Poe build is my preferred choice. But I do miss the PS10 to try and deal with whisper and soontir. I don't rate PS8 at all.

Regarding Soontir, given the changes to the meta going on at the moment (between x7s buff, bmst and less u-boats) we might start seeing less of him. Worst case scenario, if its Poe vs Soontir in the end game, Poe can probably just run away from soontir and regen until the game ends.....

We have a dedicated whsiper player at the club :P

I've sucessfully run away from Soontir as a PS Poe and survived. Not sure how well a PS 8 Poe would do, even with lone wolf. 2 dice doesn't hold up against 4 attack for too long, even with regen.

We have a dedicated whsiper player at the club :P

I've sucessfully run away from Soontir as a PS Poe and survived. Not sure how well a PS 8 Poe would do, even with lone wolf. 2 dice doesn't hold up against 4 attack for too long, even with regen.

It would be interesting to hear the thoughts of a whisper player on PS10 Rey. My thinking is Rey would terrify them, but I don't play whisper so I could be wrong on that one.

Ye at the end of the day both VI and predator could be good options so its up to you. As things stand though, I'm leaning towards the offensive re-rolls over the PS increase as I think you will play alot of games where you don't need the PS10 whereas those 1 or 2 re-reolls are almost always going to be useful.

We have a dedicated whsiper player at the club :P

I've sucessfully run away from Soontir as a PS Poe and survived. Not sure how well a PS 8 Poe would do, even with lone wolf. 2 dice doesn't hold up against 4 attack for too long, even with regen.

It would be interesting to hear the thoughts of a whisper player on PS10 Rey. My thinking is Rey would terrify them, but I don't play whisper so I could be wrong on that one.

It's interesting. Fat han os scary as he usually has a gunner to help him out. Rey with finn is relying on a range on arc to put the hurt down. With palpatine, it's hard to kill even out of arc. The other problem is that Rey can't really afford to take the five dice primary from Whisper.

Rey does have EU which gives her options for potentially getting out of Whisper's arc. If it comes to trading Rey's primary with rerolls against Whispers, it would be better to boost out of Whisper's arc and accept the lower damage from the Falcon's turret in return for not getting shot back in return. Without cloaking, Whisper is only Agility 2 and a 3-4 dice primary from the Falcon (even without rerolls) is likely to land some damage.

It's interesting. Fat han os scary as he usually has a gunner to help him out. Rey with finn is relying on a range on arc to put the hurt down. With palpatine, it's hard to kill even out of arc. The other problem is that Rey can't really afford to take the five dice primary from Whisper.

I think you might be painting a slightly more bleak picture there than it strictly is. If its whisper vs rey in a joust, then for whisper to get a 5 dice primary it must be range 1 which means Rey gets 4 dice plus finn and shoots first. Whisper isnt cloaked, so the best case scenario she can evade 3 - and thats if she takes an evade action which means unmodified shots coming back (assuming its the first joust so FCS hasn't triggered). Between focus and finn you'll have a good change to get 4 hits - maybe even 5.. so likely you'll push at least some damage through.

The next turn Rey has a white sloop, whereas whisper can't afford to take stress on a k-turn.

Plus like Karhedron says, Rey with engine always has the option of boosting out of arc.

At 42 points I'd take this Miranda every time. Not just for the regen - but the hitting power too.

Miranda (29)

TLT (6)

Homing Missile (5)

Extra Munitions (2)

Long Range Scanner (0)

It doesn't take much imagination to see that being annoying short term and long term. The opening missile with 5 red dice that denies the opponent their evade token? Even a x7 Defender will flinch.

Edit: Belatedly pointing out that my post is again suggesting the Adaptability over VI. You can put a target lock on the ace and force his move if you have a problem with getting arc with Rey. That said... you could always drop one missile by losing Extra Munitions and still have a point to play with... One missile isn't quite as threatening as two, but that opening salvo is still pretty nice and has won me some games.

Edited by LagJanson

At 42 points I'd take this Miranda every time. Not just for the regen - but the hitting power too.

Miranda (29)

TLT (6)

Homing Missile (5)

Extra Munitions (2)

Long Range Scanner (0)

It doesn't take much imagination to see that being annoying short term and long term. The opening missile with 5 red dice that denies the opponent their evade token? Even a x7 Defender will flinch.

I've become a HUGE fan of the Homing Missile opener. Especially in the x7 heavier meta. It worked extremely well on my Kath partnered with Ketsu when the nuked Omega Leader in engagement #1.

Like that too. I have some games lined up tonight, so I'll let you know how it goes.

A pair of them and a tlt should deal with a defender quite nicely.

So last night I played my friend a couple of times. He's set for regionals and ran the same list each time:

Miranda, tlt, 3PO

Y-wing, tlt

Norra, AO, r2d2, tailgunner, PTL.

Onviously this is not an ideal match up for me, with tlts destroying a falcon in short order, but we'll see how it goes.

Game 1 - I took Miranda with LRS, adv homing missiles (no points for homing) , tlt and EM.

Miranda took a pasting early in the exchange and I should have kept her in the fight but I peeled her off. This left rey too outnumbered and my inabilty to kill Norra cost me. Handily defeated.

The missiles were of little use in this game - too much hull to chew through and a real lack of decent crits. Miranda was a bad ship in this match up as well.

I threw my toys out of the pram and went with lone wolf Poe.

I won this, despite Poe being down to one hull after the first round of shooting. Lone wolf never went off because I was just too close to Rey. However, he lasted long enough after that to be a distraction and he also forced my opponents Miranda to spend her shields pushing through damage. So when I killed Norra and lost Poe in the same turn, Rey hunted down Miranda and destroyed her handily thanks to the lack of shields. Rey got behind the y-wing with 3 hull left and was able to stay in the range 3 band to avoid any more damage.

Last game I switched LW for predator. I don't like PS8 Poe, but I must admit it pushed the damage through. Combined with pattern analyser, Poe was pulling trolls and Ks to put him in great positions to do serious damage. Makes him so much better.

I lost Rey to a damaged Norra after killing the rest of his list but a full health Poe was too much for her.

I really liked the predator Poe, and I like safe feeling I get from a pocket, regenning ace - and one I feel comfortable with.

What I'm learning though is that Rey and Poe need to be right im the enemies face as fast as possible to wipe something out before Rey takes too many hits. One on one, both of them can give other ships a good fight, especially with Poe's dial being so open.

Edited by The Penguin UK