So I have a 3 ship scum list I've been tweaking for quite awhile now. I won't reveal the first 2 ships as I don't want the focus to be on them, but I will say they are both PS 5.
My current 3rd ship though is
N'Dru - 17
Adaptability - 0
Cluster Missiles - 4
Glitterstim - 2
Guidance Chips - 0
Total - 23
He has great damage potential, and has done so many games, however I've also had several games now where he never got his clusters off due to being blocked or taking the wrong attack angle. With his limited dial, lack of barrel or boost, and the fact he needs to stay at least range 3 from the rest of my ships to really have his ability pay off, it makes him a tricky ship to fly, though he is cheap at least.
So while I could still keep using him, with the new faq out, I have two other possibilities I could use in his place.
Option 2
Tansarii Point Vet - 17
Title - 2
Mangler Cannon - 4
Total - 23
Option 3
Kaa'to Leeachos - 15
Deadeye - 1
Homing Missile - 5
Guidance Chips - 0
Total - 21
When comparing those two, kaa'to has a better first attack, but tansarri has better attacks the rest of the game, and is also a bit tankier due to the extra agility. Kaa'to also leaves 2 points to add to either him or one of my other 2 ships if I want. Mangler could be cool to add crits to ships after my other 2 ships have shot already though. Both options are PS5 like my other 2 ships, which gives me a lot of flexibility when doing movement and attacks.
Which of the 3 options do you think is best? Also just to clarify 23 points is the max the ship can be or I'll go over 100, and I'm not cutting or changing anything from my other 2 ships to get more points. A possible 4th option would be a naked Concord Dawn Ace, but that really doesn't excite me.
Edited by markcsoul