I think missles and torpedoes on this game are not used at all by anyone... mostly because of the cost and you discard it after a single miserable shot. So... why can't missiles and torpedoes be limited more than just a single shot? I prefer to see an A-Wing destroying lots of ships with missiles rather than a bomber like Y-Wing destroying ships with a broken Twin Laser Turret or a M3-A with a large ship weapon like Heavy Laser Cannon. Also, would prefer to see Y-Wing and B-Wing to be allowed to use only ion cannon and ion turrets and destroying ships with torpedoes. I think some weapons should be only used to certain ships and they should raise the number of the times we can shot with missiles and torpedoes, depending of the type. Also... Palpatine should only work with a certain range, not the whole map, it needs to be nerfed somehow.
The main reason I think about this is because I see Y-Wing doing better than an A-Wing in a dogfight, which is wrong, to give a better life for missiles and torpedoes and to give a better balance to the game.
Edited by Seabook