AlphaStrike Serissu SwarmTactics

By Cerve, in X-Wing Squad Lists

M3-A Interceptor: ยท Serissu (20)

Swarm Tactics (2)

Guidance Chips (0)

"Heavy Scyk" Interceptor (2)

XX-23 S-Thread Tracers (1)

M3-A Interceptor: Tansarii Point Veteran (17)

Swarm Tactics (2)

Guidance Chips (0)

"Heavy Scyk" Interceptor (2)

Concussion Missiles (4)

M3-A Interceptor: Tansarii Point Veteran (17)

Swarm Tactics (2)

Guidance Chips (0)

"Heavy Scyk" Interceptor (2)

Concussion Missiles (4)

M3-A Interceptor: Tansarii Point Veteran (17)

Swarm Tactics (2)

Guidance Chips (0)

"Heavy Scyk" Interceptor (2)

Concussion Missiles (4)

Fly in formation.

Get all Focus.

Gives all Targetlock with Serissu.

Shoot 3 fully modified Concussion Missiles at PS8.

Don't know if it works, but still funny (:

Or

  • Miss with the XX-23's.
  • Swear
  • Fire Three 2-Dice Primary Weapons

It's a nice idea, but I'd be very hesitant.

If you change those concussions to 'manglers', you don't get quite as potent an alpha strike, but you don't care if the tracers miss. You also get to fire 3 attack dice at all ranges for the entire game...

While its an amusing thought, missiles are not really a good idea on Scyks (although the tracers on Serissu is probably worth keeping, since with chips, the chances of hitting are really not bad at all).

Cannons on the others are definitely the way to go. You could even do this:

Serissu (20)

- Swarm Tactics (2)

- "Heavy Syck" Interceptor (2)

- Chips (0)

- X-23s (1)

Tansarri Point Vet (17)

- Swarm Tactics (2)

- "Heavy Syck" Interceptor (2)

- HLC (7)

Tansarri Point Vet (17)

- Swarm Tactics (2)

- "Heavy Syck" Interceptor (2)

- HLC (7)

Cartel Spacer (14)

- "Heavy Syck" Interceptor (2)

- Plasma Torps (3)

- Chips (0)

You still have 4 ships shooting at PS 8 (unless positioning is an issue the 4th Swarm Tactics is redundant), but two of them get to use their alpha strike more than once. After the initial strike you can also use the Spacer as a blocker.

Or here's another thought, if you're OK dropping one of the Sycks for a Z:

Serissu (20)

- "Heavy Syck" Interceptor (2)

- Swarm Tactics (2)

- HLC (7)

Tansarri Vet (17) x2

- Swarm Tactics (2)

- "Heavy Syck" Interceptor (2)

- HLC (7)

Binayre Pirate (12)

- Thread Tracers (1)

- Chips (0)

Or here's another thought, if you're OK dropping one of the Sycks for a Z:

Serissu (20)

- "Heavy Syck" Interceptor (2)

- Swarm Tactics (2)

- HLC (7)

Tansarri Vet (17) x2

- Swarm Tactics (2)

- "Heavy Syck" Interceptor (2)

- HLC (7)

Binayre Pirate (12)

- Thread Tracers (1)

- Chips (0)

Uhm...I was thinking something like this. Yes, cannons stil better than torp on scyk, but I wanna try a XX-Tracer alpha strike. With cannons is better