I agree that Fantasy Flight Games aren't taking into account the biggest problems. I can't tell about Uboats since I never played with or against them, only heard they were really strong as meta game, which is why they nerfed Deadeye. But... what about Palpatine? For me, that card breaks the whole game, if it can't suffer any kind of nerf like be limited to a range instead of taking effect in the whole map, then it should be banned in tournaments at least. That upgrade alone is so strong that doesn't have anything that can counter it directly
So many incorrect statements here.
1. They are taking it into account, as the rebel regen and stress lists were what kept Palpatine in check, before the arrival of the Nerfmasters. Now those lists can be used again.
2. If Palpatine breaks the entire game for you, I'd hazard a guess and say that you've never played competitively at a high level/or simply don't know how to handle a Palp Aces list. The default kill order is weakest ace -> Shuttle -> toughest ace. If you can bum-rush with fast Attack 3+ ships it is Shuttle-> weakest ace -> toughest ace.
3. "That upgrade alone is so strong that doesn't have anything that can counter it directly" but that is the thing, it isn't strong alone, it takes the right combination of those remaining 71 points in order to click - how often do you see it in a TIE Swarm, with Bombers?. And the die mod is ONCE per turn, often forcing the Palp player to save it for defense, in which case it mechanically becomes an instant regenerating shield/hull (that, granted; can also deny certain triggers). Rebels have had regen in spades for ages AS WELL as strong control options and Turret ships. Now they're back again.
The devs will likely wait and see how the return of the Rebels will influence the game, before moving on to Palpatine/something else.
1) So the reason Palpatine exist is to counter the regeneration the rebels have? I don't see that way. Your Aces not being hitted because of Palpatine while my shield gets depleted faster than it can regenerate isn't what I would call "ok".
2) What if Palpatine is on a turret that takes forever to kill like the Decimator? What if the Ace with the Decimator is a Soonthir Fel? Doesn't sound that easy now, eh? I see now I am not the only one who didn't played competitively, and you are right, I didn't yet. But I know the menace Palpatine can be. It is not that simple as you may think to deal with that Palp Aces.
3) Again, what I said above, Palpatine is stronger than regenerating a single shield.