I was trying to decide on a nice hook for an opening scene for an Edge of the Empire. And I am sure it has been done before but if so maybe some GM's can see some problems or advantages I do not. The premise is quite simple, the players in the game all are on Tatooine during the opening scene of Return of the Jedi, but they are in Jabba's palace during the shoot-out pit adventure.
They either worked for or around Jabba and know each other through what ever connection they deem fit. I try to play it out in my head, what exactly would happen on the planet. My first guess is that it would be such a power vacuum the Empire would have to step in, but this would take awhile. I don't mean to sound crass or insensitive to real life geo-political problems around the world.
Although I would envision a heavy handed Imperial shut down of the planet, a current Middle East situation, (please this is not a Clerks joke). I would see the worst of the villains exit the planet, and the remaining ironically poor and dispossessed. It would in most likely create a planet wide riot or at least on a power level dramatic shift all of which was mostly under the table dealings. Or am I wrong, do the Hutts just shift a new member in with a smooth transition?
That aside I can see some of the lesser moral PC's becoming slowly turned toward the idea of the rebellion as they stay on the planet, this is my catch. What obligation do you see that would keep a group of smugglers, low-lives and thieves from honestly hanging around the vicinity of the palace. Anyhoot this all came about after someone posted asking:
"What the going price for a Wookie's hide was?" and it got me thinking after reading post after post of RL situations that I honestly rather not think about but are in some way or form reflect themselves in the ongoing Saga in a galaxy far far away....
Thank you for any and all input.
Edited by Cardinal ignato