NEW FAQ= "Love The SCUM Ships" (You Got Boys)... CAUSE:

By Joe Boss Red Seven, in X-Wing

Sadly while they buffed the heavy scyk the LIGHT version still needs love

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Super broke when you consider the Protectorate would have 2 green trolls. Kfighter could take this with vectored too.

Sadly while they buffed the heavy scyk the LIGHT version still needs love

30302162592_44d459bd13.jpg

Super broke when you consider the Protectorate would have 2 green trolls. Kfighter could take this with vectored too.

Sounds like you put no thought into your "super dumb" trolling;

this title does nothing for the Protectorate Starfighter which already has all of that.

All scum small ships with Vectored Thrusters could take it not just the Kihraxz Fighter.

Sadly while they buffed the heavy scyk the LIGHT version still needs love

30302162592_44d459bd13.jpg
Super broke when you consider the Protectorate would have 2 green trolls. Kfighter could take this with vectored too.

Sounds like you put no thought into your "super dumb" trolling;

this title does nothing for the Protectorate Starfighter which already has all of that.

All scum small ships with Vectored Thrusters could take it not just the Kihraxz Fighter.

Not to mention the jumpmaster could equip this and have green sloops in both directions. And boost for 2 points. And fet autothrusters now because its mod slot is free.

Edited by VanderLegion

Titles shouldnt be universal. They should be specific to a ship or class of ships (see "tie fighter")

Sadly while they buffed the heavy scyk the LIGHT version still needs love

30302162592_44d459bd13.jpg
Super broke when you consider the Protectorate would have 2 green trolls. Kfighter could take this with vectored too.
Sounds like you put no thought into your "super dumb" trolling;

this title does nothing for the Protectorate Starfighter which already has all of that.

All scum small ships with Vectored Thrusters could take it not just the Kihraxz Fighter.

The protectorate has 2 speed talon rolls that are red. This title makes them green. Hes exactly right. And i dont want something that adds to the scyk and makes it more expensive to buff it. We have the existing title for that. I want the cheap nontitled generics to be priced right

Not to mention the jumpmaster could equip this and have green sloops in both directions. And boost for 2 points. And fet autothrusters now because its mod slot is free.

Oops, I was looking at dials in Geordan's Squad builder

and didn't look that far to the right, only saw what I wanted to see.

I apologize.

V 3.5

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Edited by gabe69velasquez

Sadly while they buffed the heavy scyk the LIGHT version still needs love

30302162592_44d459bd13.jpg
Super broke when you consider the Protectorate would have 2 green trolls. Kfighter could take this with vectored too.

Sounds like you put no thought into your "super dumb" trolling;

this title does nothing for the Protectorate Starfighter which already has all of that.

All scum small ships with Vectored Thrusters could take it not just the Kihraxz Fighter.

Nevermind he fixed it. Lol

Edited by killerbeardhawk

Though it now just has the totally pointless. If this ship has a Barrel Roll bit.

Sadly while they buffed the heavy scyk the LIGHT version still needs love

V 3.5

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Add that with Unhinged Astromechs you have ships that have 2 and 3 speed green maneuvers...

Well there is a variant StarViper variant from FFG's SW RPG, and the Vaksai (sp?) variant of the Kihraxz if they choose to go forward with an Aces box.

I feel Scum is in a decently mature state at the moment now that our total stinker has been given a slight boost. 10 small and 5 large is a good number vs 10 small/4 large for Imps & 12small/3 large for Rebels. The only difference is in huge ships and number of pilots per ship. I wouldn't mind if they issued a more pricey "Most Wanted 2" with 3 repainted ships, and a bunch of pilots and upgrade cards spread various ships in the faction while fixing the StarViper & Kihraxz (and maybe the G-1A Starfighter as well).

Well there is a variant StarViper variant from FFG's SW RPG, and the Vaksai (sp?) variant of the Kihraxz if they choose to go forward with an Aces box.

I feel Scum is in a decently mature state at the moment now that our total stinker has been given a slight boost. 10 small and 5 large is a good number vs 10 small/4 large for Imps & 12small/3 large for Rebels. The only difference is in huge ships and number of pilots per ship. I wouldn't mind if they issued a more pricey "Most Wanted 2" with 3 repainted ships, and a bunch of pilots and upgrade cards spread various ships in the faction while fixing the StarViper & Kihraxz (and maybe the G-1A Starfighter as well).

The starviper (outside of maybe guri) and the kihraxz are barely any better than the scyk. And scum doesn't have 10 small ships. We have 8 (until wave 10). 3 of those are stolen from rebels (hwk/ywing/z95), 2 of them aren't really competitive (starviper/kihraxz), g1a had slight use with zuckuss, might see more with uboats gone, scyk MIGHT see play with the heavy scyk change. Protectorate is pretty much the one scum-only small ship that I think will see good competitive use.

Sadly while they buffed the heavy scyk the LIGHT version still needs love

V 3.5

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Actually I like this one. Good job. A pity that this won't happen.

Sadly while they buffed the heavy scyk the LIGHT version still needs love

V 3.5

30423313745_0afe375295_z.jpg

Ahah yeah, sure...

Maybe the SX58 is options for Khyrazx and Starvipers

Well there is a variant StarViper variant from FFG's SW RPG, and the Vaksai (sp?) variant of the Kihraxz if they choose to go forward with an Aces box.

I feel Scum is in a decently mature state at the moment now that our total stinker has been given a slight boost. 10 small and 5 large is a good number vs 10 small/4 large for Imps & 12small/3 large for Rebels. The only difference is in huge ships and number of pilots per ship. I wouldn't mind if they issued a more pricey "Most Wanted 2" with 3 repainted ships, and a bunch of pilots and upgrade cards spread various ships in the faction while fixing the StarViper & Kihraxz (and maybe the G-1A Starfighter as well).

The starviper (outside of maybe guri) and the kihraxz are barely any better than the scyk. And scum doesn't have 10 small ships. We have 8 (until wave 10). 3 of those are stolen from rebels (hwk/ywing/z95), 2 of them aren't really competitive (starviper/kihraxz), g1a had slight use with zuckuss, might see more with uboats gone, scyk MIGHT see play with the heavy scyk change. Protectorate is pretty much the one scum-only small ship that I think will see good competitive use.

It has 10 as of wave 10 - the rebel and imp numbers are also based on wave 10 additions. A ship doesn't have to be scum exclusive - just because it is not exclusive does not make it any less useful as they have different abilities and upgrade slots, as well as upgrades that can only be used by that faction. Aside from the 4 ships shared by scum and other factions, I have also included the TIE Fighter to both rebel and scum as both will be able to field it but in different roles.

Again as I have mentioned, where s&v falls behind is the extra pilots from non-expansion releases - all s&v ships only have 4 different pilots (unique + non-unique), except for the Z-95 which has 1 special pilot that cannot be fielded normally, and can only be used with a specific upgrade, & the Protectorate starfighter which has 6 different pilots. As of wave 10 S&V will have 58 different pilots + the Natash Pup. Rebels and Imps have had additional pilots from core sets, aces-type expansions and huge ship expansions.

As of wave 10 Rebels should have 84 different pilots (If I counted correctly; not all of them can be used in the same squad, eg Rebel Han and Resistance Han are the same pilot for purpouse of uniqueness, but are different pilot cards with different abilities; likewise various members of the Rebels crew are the same pilot for purpouse of uniqueness and abilities, but are flying different ships with different stats and dials.)

As of wave 10 Imps should have 94 different pilots (If I counted correctly).

FFG has obviously taken this into account as wave 10 is the first wave where the only 1 S&V ship was announced at the normal announcement time. Hopefully their next step is to balance out the number different pilots for S&V; dumbers don't have to be exactly the same (imps and rebels don't have exactly the same number either, and rebels have more uniques, while imps are heavier on non-uniques), but a 30% gap in the options for pilots is very large.

As of wave 10 Rebels should have 80 different pilots

Well there is a variant StarViper variant from FFG's SW RPG, and the Vaksai (sp?) variant of the Kihraxz if they choose to go forward with an Aces box.

I feel Scum is in a decently mature state at the moment now that our total stinker has been given a slight boost. 10 small and 5 large is a good number vs 10 small/4 large for Imps & 12small/3 large for Rebels. The only difference is in huge ships and number of pilots per ship. I wouldn't mind if they issued a more pricey "Most Wanted 2" with 3 repainted ships, and a bunch of pilots and upgrade cards spread various ships in the faction while fixing the StarViper & Kihraxz (and maybe the G-1A Starfighter as well).

The starviper (outside of maybe guri) and the kihraxz are barely any better than the scyk. And scum doesn't have 10 small ships. We have 8 (until wave 10). 3 of those are stolen from rebels (hwk/ywing/z95), 2 of them aren't really competitive (starviper/kihraxz), g1a had slight use with zuckuss, might see more with uboats gone, scyk MIGHT see play with the heavy scyk change. Protectorate is pretty much the one scum-only small ship that I think will see good competitive use.

It has 10 as of wave 10 - the rebel and imp numbers are also based on wave 10 additions. A ship doesn't have to be scum exclusive - just because it is not exclusive does not make it any less useful as they have different abilities and upgrade slots, as well as upgrades that can only be used by that faction. Aside from the 4 ships shared by scum and other factions, I have also included the TIE Fighter to both rebel and scum as both will be able to field it but in different roles.

Wave 10 puts us at 9 small base ships - G1A, HWK, Kihraxz, M3A, Protectorate, Quadjumper, StarViper, Y-Wing, Z95. Even the decent ones we got from rebels haven't seen much use since wave 8. Hopefuly the removal of uboats will bring the y-wing/z95/hwk back a bit more. And maybe the G1A. Still doesn't help the kihraxz and viper.

And Scum can't field a TIE Fighter.

Wave 10 makes 12 small and 4 large for rebel, not 3. 11 small and 4 large for empire.

Edited by VanderLegion