Spyshoka and her Rebel Friends

By Tailsgod, in X-Wing Squad Lists

Ahsoka Tano (TIE Fighter) (17)

Veteran Instincts (1)
Recon Specialist (3)
Black Market Slicer Tools (1)
Captured Tie (1)
Sabine's Masterpiece (1)
Roark Garnet (19)
Autoblaster Turret (2)
Nien Nunb (1)
Hera Syndulla (40)
Fire-Control System (2)
Finn (5)
Navigator (3)
Engine Upgrade (4)
Total: 100
Hera is deadly with the ammount of dice she's throwing,
Roark won't last long but with nien numb behind him he can at least keep up with his friends and if he can just get one shot in with autoblaster that may be enough.
And Ahsoka is being the troll of trolls and not getting shot by anyone

If you're working on Ahsoka using Roark's cover to protect her, then she doesn't really need Veteran Instincts. Adaptability is probably good enough. Or Cool Hand - because then your first K-turn nets you a focus token.

Which at the start of the combat phase, she can spend to slicer tools some poor muppet who K-turned opposite her in a joust.

The goal is for Ahsoka to still be pretty safe after Roark inevitably goes down but I see your point

The goal is for Ahsoka to still be pretty safe after Roark inevitably goes down but I see your point

I believe you'd just need to prioritize on anyone higher than Ashoka's PS, while Roark is around. Which is easier said than done, of course.

But, a bonus with NOT having VI Ashoka -- she can be used to BLOCK those ships that would be able to target her post-Roark, AND still out PS them in the combat phase. It's the best of both worlds.

I'm not sure that Hera build is enough to capitalize on such a block, though, but maybe. Intel Agent might be a thought, to assist with Ashoka's ace blocking.