New faq

By Shenannigan, in X-Wing

...then you discover that a Z-95 w/Vectored thrusters are 14 points. With the 1 straight, and PS1.

Kinda one of the best blocker in the game.

Yes, but you only have 2 green dice and no Evade action. You can't do the 1 hard turn. Not really the same ship. I guess I like the ship for more than blocking.

You do get an Illicit slot, though, which the Scyk should've had to begin with.

Edited by heychadwick

The Three Scum Amigos :P

Fenn Rau (28)
Fearlessness (1)
Concord Dawn Protector (1)

Talonbane Cobra (28)
Crack Shot (1)
Inertial Dampeners (1)
Engine Upgrade (4)

Serissu (20)
Push the Limit (3)
Heavy Laser Cannon (7)
Engine Upgrade (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Some are calling for a change to Palp but I really don't think he's all that bad and easily countered.

But if Fantasy Flight is buffing and/or nerfing things how about buffing Colonel Jendon and make him range one to three or just give the Lambda the coordinate action.

Some are calling for a change to Palp but I really don't think he's all that bad and easily countered.

But if Fantasy Flight is buffing and/or nerfing things how about buffing Colonel Jendon and make him range one to three or just give the Lambda the coordinate action.

Imps already have a shuttle with coordinate, it just ain't the lambda ;-)

Some are calling for a change to Palp but I really don't think he's all that bad and easily countered.

But if Fantasy Flight is buffing and/or nerfing things how about buffing Colonel Jendon and make him range one to three or just give the Lambda the coordinate action.

Imps already have a shuttle with coordinate, it just ain't the lambda ;-)

Yeah, but I wan't looking the the latest release. Rather trying to get an older ship, Jendon, to have more utility.

not that easy, as Kylo is an ACTION and you need to land the critical damage through green dice and related defenses

Not so hard with Darth Vader crew though, who triggers at step 8 of an attack and causes a critical damage

edit: stupid attack timing changes

course if the deci's killing itself, that just makes life easier

Phantoms I'll just hand a direct hit, though.

So actually there you have it: x7 Defenders hard counter. 1st Turn blinded pilot to hull, 2nd turn direct hit to hull. Would the Defender do more than 4 damage to you over the course of the game? If so, it's totally worth it.

...I can't help but imagine this is not what they intended for the Vader-Ren interaction. So it will probably get the FAQ treatment. On the other hand, it would also mean people not flying Palpatine...

im assuming youre talking about using Vader to do that counter?

Vader causes a crit hit, not a faceup card. Shields absorb his crit. You shouldnt ever pop him unless your at 1hp and just wanna go down blazing or the target has no shields.

The only things that go through shields are Proton Bombs, Adv Homing Missiles, Kylo Ren condition, and BMST.

im assuming youre talking about using Vader to do that counter?

Vader causes a crit hit, not a faceup card. Shields absorb his crit. You shouldnt ever pop him unless your at 1hp and just wanna go down blazing or the target has no shields.

The only things that go through shields are Proton Bombs, Adv Homing Missiles, Kylo Ren condition, and BMST.

Critical damage to shields is still critical damage. Who cares if the shield absorbs the crit, you still proc "I show you the dark side". Though personally would prefer to use TIE/AD for getting those crits. ;-)

No, actually you wouldnt.

Kylo procs during the attack, Vader procs after the attack. Timing is off.

Grandpa + Grandson no workie.

Speaking of stuff that does not work. If Maarek Stele in his TIE/AD x1 trigger the Kylo Ren condition, does the assigned damage card trigger Steles ability? I mean, using instead a different card than the one from the condition would allow to proc the condition twice in one turn and with steles ability a direct hit is a solid option …

That one needs a faq for clarification but i would wager since Maarek isnt the "normal critical effect" he doesnt even trigger it at all and does his own thing.

My 2 cents though.

No, actually you wouldnt.

Kylo procs during the attack, Vader procs after the attack. Timing is off.

Grandpa + Grandson no workie.

Thank you for parsing that one out. Makes Kylo slightly less worrisome. At three points though... Still seems crazy strong to simply bypass shields and blind a pilot two turns in a row potentially. I foresee a bunch of folks moving back to the old damage deck if they have gunner-like effects.

No, actually you wouldnt.

Kylo procs during the attack, Vader procs after the attack. Timing is off.

Grandpa + Grandson no workie.

Thank you for parsing that one out. Makes Kylo slightly less worrisome. At three points though... Still seems crazy strong to simply bypass shields and blind a pilot two turns in a row potentially. I foresee a bunch of folks moving back to the old damage deck if they have gunner-like effects.

for 3 points and an ACTION, it HAS to be crazy strong

Edited by ficklegreendice

No, actually you wouldnt.

Kylo procs during the attack, Vader procs after the attack. Timing is off.

Grandpa + Grandson no workie.

Thank you for parsing that one out. Makes Kylo slightly less worrisome. At three points though... Still seems crazy strong to simply bypass shields and blind a pilot two turns in a row potentially. I foresee a bunch of folks moving back to the old damage deck if they have gunner-like effects.

Ok, then expect to lose your pilot ability and ept.

Speaking of stuff that does not work. If Maarek Stele in his TIE/AD x1 trigger the Kylo Ren condition, does the assigned damage card trigger Steles ability? I mean, using instead a different card than the one from the condition would allow to proc the condition twice in one turn and with steles ability a direct hit is a solid option …

The wording on ISYtDS says "you are instead dealt the chosen" this does not mesh with Maarek who requires that his attack deals the face-up card. Maarek's ability cannot interact with the ISYtDS card. Note there is no "may" so you can't fish for Direct Hit at all with Maarek if attacking ship with the condition.

That one needs a faq for clarification but i would wager since Maarek isnt the "normal critical effect" he doesnt even trigger it at all and does his own thing.

My 2 cents though.

Me too, I sorted it into stuff that won't work for a reason, but it still would be such an interesting interaction and I would love to see more Stele.

i mean, its possible he draws 2 more cards and you pick one and hand it to the opponent. I highly, highly doubt it though. Pilot cards are annoying, but ship cards can be crippling and that would be a way to hand a double damage to a 2hull ship right off the bat.

Speaking of stuff that does not work. If Maarek Stele in his TIE/AD x1 trigger the Kylo Ren condition, does the assigned damage card trigger Steles ability? I mean, using instead a different card than the one from the condition would allow to proc the condition twice in one turn and with steles ability a direct hit is a solid option …

The wording on ISYtDS says "you are instead dealt the chosen" this does not mesh with Maarek who requires that his attack deals the face-up card. Maarek's ability cannot interact with the ISYtDS card. Note there is no "may" so you can't fish for Direct Hit at all with Maarek if attacking ship with the condition.

There's actually a pretty solid open question here as to whether Maarek's attack dealt the faceup damage card or not. Comes back to does an attack causing something which causes a face up damage card count, and there hasn't been clarification to my knowledge. See also major explosion with Maarek.

Interestingly the only faq I know of to deal with 'cards dealt by your attack' is from Rexler Brath ruling that a minor explosion card is in fact turned face up by his pilot ability. This implies that cards dealt as a direct result of your attack count but it's not actually clear.

The Three Scum Amigos :P

Fenn Rau (28)

Fearlessness (1)

Concord Dawn Protector (1)

Talonbane Cobra (28)

Crack Shot (1)

Inertial Dampeners (1)

Engine Upgrade (4)

Serissu (20)

Push the Limit (3)

Heavy Laser Cannon (7)

Engine Upgrade (4)

"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Serussu is a female, in other words una Amiga.

This is part of a 155 point casual list I'm currently using, trimmed down to 100 points.

Los Tres Amigos

Talonbane Cobra (28)
Opportunist (4)
Trandoshan Slaver (29)
"Mangler" Cannon (4)
Boba Fett (1)
Greedo (1)
Kavil (24)
Opportunist (4)
Blaster Turret (4)
Unhinged Astromech (1)
Total: 100
Edited by gabe69velasquez

The Three Scum Amigos :P

Fenn Rau (28)

Fearlessness (1)

Concord Dawn Protector (1)

Talonbane Cobra (28)

Crack Shot (1)

Inertial Dampeners (1)

Engine Upgrade (4)

Serissu (20)

Push the Limit (3)

Heavy Laser Cannon (7)

Engine Upgrade (4)

"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Serussu is a female, in other words una Amiga.

2 Amigos + 1 Amiga = 3 Amigos. The neuter plural matches the masculine plural.

I once owned an Amiga 500 ... I had no idea that it was female.

I once owned an Amiga 500 ... I had no idea that it was female.

Don't feel bad. She would have probably just Friend-zoned you, anyway. ;)

I once owned an Amiga 500 ... I had no idea that it was female.

Don't feel bad. She would have probably just Friend-zoned you, anyway. ;)

Lacking compatibility of her input device, I wouldn't have bothered much.

The Three Scum Amigos :P

Fenn Rau (28)

Fearlessness (1)

Concord Dawn Protector (1)

Talonbane Cobra (28)

Crack Shot (1)

Inertial Dampeners (1)

Engine Upgrade (4)

Serissu (20)

Push the Limit (3)

Heavy Laser Cannon (7)

Engine Upgrade (4)

"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Serussu is a female, in other words una Amiga.

2 Amigos + 1 Amiga = 3 Amigos. The neuter plural matches the masculine plural.

todavía sería de esa manera, y me parece que es sin sensato.

I guess every nation/language stumbled over the obstacles of feminine forms and syntax.

The common German solution on this is as effective as you would drive a nail into the wall using a sledgehammer.