The biggest problem with the Ewing is the same as the Tie Intercepter has- Arcdodger effectiveness drops off dramatically with pilot skill, (and dramatically so after losing the EPT slot) but the price doesnt drop off nearly as fast. The only "good" intercepters are Soontier Fell, Turr Phenere, and Carnor Jax, with only Tetrn Cowall and RGP even in spitting distance.
So most fixes have been focusing on making everyone EXCEPT corran great in some other way, bending over backward to avoid a Advance Fix Vader situation, where the fix only makes the monobuild more monobuild.
Noone is looking at the OTHER intercepter build. The Alphas+Intel Agent Shuttle.
Now clearly, carrying an ORS around with a couple Ewings isnt going to work. But the important part of that build is the Intel Agent. Intel agent helps lower PS react to higher PS- it actually helps PS1 ships more than PS8, because the PS1 can block.
Tactical Sensors: System, Ewing only, 0 points,
At the start of the activation phase, choose 1 enemy ship in range 1-2. You may look at the chosen ship's maneuver.
The generics use it to block everything. Etan uses it to set up the bandit or prototype swarm he's using his ability on. But Corran only uses it against the like of Soontier, Vader, and Whisper.
Now, even at the best case, you're still wasting a 27 point ship as a blocker. The Ship still needs a regular fix after this system. But it levels out the PS gap, so the fix doesnt have to specifically exclude corran.