Okay, back story: I have been collecting ships for this game for a little over a year. I have a rather expansive (and expensive) fleet of ships.
I finally am learning how to play.
Now to the present:
Here is a list that I have developed that I would like to have picked apart and tuned. As I would like to start playing competitively soon.
Also, if any of you are interested in some casual dogfights, and are in the DC area, let me know! I gotta learn to fly.
LIST:
TIE Defender - Countess Ryad + Push the Limit + TIE/X7 + Twin Ion Engine MKII (36 PTS)
SF TIE - Quickdraw + Twin Ion Engine MKII + Special Ops Training + Collision Detector + Wired (31 PTS)
SF TIE - Backdraft + Veteran Instincts + Fire Control System + Sensor Cluster + Special Ops Training (32 PTS)
Total should be at 99 points
What I am going for is a squad that can hit hard and doesnt need to stick together, (formation flying is not something i have picked up yet). I want to disrupt and destroy. No synergies between craft.
go ahead, give me some advice!